Pause menu: Difference between revisions

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Various small changes and clarifications
(Documented the 3 menus within Pikmin 3 Deluxe's pause menu: Basic Information, Control Guide, and Badges.)
m (Various small changes and clarifications)
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==''Pikmin''==
==''Pikmin''==
[[File:Pikmin pause.jpg|thumb|right|250px|The pause menu in ''Pikmin''.]]
[[File:Pikmin pause.jpg|thumb|right|250px|The pause menu in ''Pikmin''.]]
This menu is opened with {{button|gc|start|wii|+}} ({{button|wii|-}} in ''New Play Control! Pikmin''), and it is simple, with only three options. The first is titled "Continue" and resumes the gameplay. The second option, called "Go to Sunset", opens a sub-menu, asking "Go to Sunset?", and the options "Yes" and "No". By selecting "Yes", the day automatically ends and the [[Day#Sunset|sunset]] cutscenes begin. By picking "No", the player is taken back to the main pause menu. The sunset option is grayed out during [[Challenge Mode (Pikmin)|Challenge Mode]]. The third option is called "Continue from Last Save" ("Continue from previous save" in ''New Play Control! Pikmin''), and when picked, a sub-menu opens, asking if the player is sure. By picking "Yes", the player is taken to the [[saved game selection menu]]. Picking "No" returns to the main pause menu. This third option is called "Quit Challenge Mode" while in Challenge Mode, and by choosing "Yes" to the question, the game returns to the [[Challenge Mode menu]].
In {{p1}}, the pause menu is opened with {{button|gc|start|wii|+}} ({{button|wii|-}} in ''New Play Control! Pikmin''), and it is simple, with only three options. The first is titled "Continue" and resumes the gameplay. The second option, called "Go to Sunset", opens a sub-menu, asking "Go to Sunset?", and the options "Yes" and "No". By selecting "Yes", the day automatically ends and the [[Day#Sunset|sunset]] cutscenes begin. By picking "No", the player is taken back to the main pause menu. The sunset option is grayed out during [[Challenge Mode (Pikmin)|Challenge Mode]]. The third option is called "Continue from Last Save" ("Continue from previous save" in ''New Play Control! Pikmin''), and when picked, a sub-menu opens, asking if the player is sure. By picking "Yes", the player is taken to the [[saved game selection menu]]. Picking "No" returns to the main pause menu. This third option is called "Quit Challenge Mode" while in Challenge Mode, and by choosing "Yes" to the question, the game returns to the [[Challenge Mode menu]].


In this menu, the pause button also picks an option. Care should be taken not to accidentally pick an option while attempting to unpause the game.
In this menu, the pause button also picks an option. Care should be taken not to accidentally pick an option while attempting to unpause the game.


==''Pikmin 2''==
==''Pikmin 2''==
The ''Pikmin 2'' pause menu is more complex, containing the [[radar]] and a lot of other information, as well as a menu similar to the one in ''Pikmin''. This menu is separated into three pages, which can be changed by pressing {{button|gc|l|wii|padl}} and {{button|gc|r|wii|padr}}.
The {{p2}} pause menu is fairly complex, containing the [[radar]] and a lot of other information, as well as a menu similar to the one in ''Pikmin''. This menu is separated into three pages, which can be changed by pressing {{button|gc|l|wii|padl}} and {{button|gc|r|wii|padr}}.


The "[[Radar]]" page contains the radar on the right side, with the name of the [[area]] or [[cave]] on top of it. To the left is the number of Pikmin on the Onions, on the [[Hocotate ship|ship]], following the current leader, and idle. These numbers, besides the idle one, are listed for each Pikmin type.
The "[[Radar]]" page contains the radar on the right side, with the name of the [[area]] or [[cave]] on top of it. To the left is the number of Pikmin on the Onions, on the [[Hocotate ship|ship]], following the current leader, and idle. These numbers, besides the idle one, are listed for each Pikmin type.
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[[File:Pikmin 3 pause.jpg|thumb|right|250px|The pause menu in ''Pikmin 3''.]]
[[File:Pikmin 3 pause.jpg|thumb|right|250px|The pause menu in ''Pikmin 3''.]]
The pause menus in {{p3}} are relatively basic, each containing a few main options which must be confirmed by the player upon being selected.
The pause menus in {{p3}} are relatively basic, each containing a few main options which must be confirmed by the player upon being selected.
In [[Story Mode]], the "Retry Area" button will restart the current day in the same area, the "End Day" button will instantly end the day and play the sunset cutscene (the player will have to confirm a second time if there are Pikmin in the field that are not [[Day#Safe Pikmin|safe]]), and the "To Earlier Day" button ("Change Day" in the European [[Region|version]]) brings the player back to the [[day selection menu]].  
In [[Story Mode]], the "Retry Area" button will restart the current day in the same area, the "End Day" button will instantly end the day and play the sunset cutscene (the player will have to confirm a second time if there are Pikmin in the field that are not [[Day#Safe Pikmin|safe]]), and the "To Earlier Day" button ("Change Day" in the European [[Region|version]]) brings the player back to the [[day selection menu]].


In [[Mission Mode]], the "Continue" button does the same thing as exiting the menu with the pause button, the "Retry" button restarts the mission, and the "Stage Selection" button returns to the [[Mission Mode menu]].  
In [[Mission Mode]], the "Continue" button does the same thing as exiting the menu with the pause button, the "Retry" button restarts the mission, and the "Stage Selection" button returns to the [[Mission Mode menu]].


In [[Bingo Battle]], the "Continue" button does the same thing as exiting the menu with the pause button, and the "Stage Selection" button returns to the stage selection screen of the [[Bingo Battle menu]].
In [[Bingo Battle]], the "Continue" button does the same thing as exiting the menu with the pause button, and the "Stage Selection" button returns to the stage selection screen of the [[Bingo Battle menu]].
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*'''Restart Stage''': Allows the player to restart the current mission or match of [[Bingo Battle]]. A pop-up will first appear to confirm the player's choice. Appears only during Mission Mode and Bingo Battle gameplay.
*'''Restart Stage''': Allows the player to restart the current mission or match of [[Bingo Battle]]. A pop-up will first appear to confirm the player's choice. Appears only during Mission Mode and Bingo Battle gameplay.
*'''Restart Day''' (as a standalone button): Allows the player to restart the current Side Story mission. A pop-up will first appear to confirm the player's choice. Appears only during Side Stories gameplay.
*'''Restart Day''' (as a standalone button): Allows the player to restart the current Side Story mission. A pop-up will first appear to confirm the player's choice. Appears only during Side Stories gameplay.
*'''End Day''': Allows the player to end the day, skipping to the [[Cutscene#Sunset|sunset cutscene]]. A pop-up will first appear to confirm the player's choice.
*'''End Day''': Allows the player to end the day, skipping to the [[Cutscene#Sunset|sunset cutscene]]. A pop-up will first appear to confirm the player's choice. Appears only during Story Mode gameplay.
*'''To Stage Select''': Allows the player to return to the [[Mission Mode menu]] or [[Bingo Battle menu]], on the stage selection page. Only appears during Mission Mode and Bingo Battle gameplay.
*'''To Stage Select''': Allows the player to return to the [[Mission Mode menu]] or [[Bingo Battle menu]], on the stage selection page. Appears only during Mission Mode and Bingo Battle gameplay.
*'''To Day Selection''': Allows the player to return to the [[Side Stories menu]], on the day selection page. Only appears during Side Stories gameplay.
*'''To Day Selection''': Allows the player to return to the [[Side Stories menu]], on the day selection page. Appears only during Side Stories gameplay.
*'''To Mission Select''': Allows the player to return to the mission type selection page in the Mission Mode menu from one of its subsequent pages. Only appears while in the Mission Mode menu and not in the mission type selection page.
*'''To Mission Select''': Allows the player to return to the mission type selection page in the Mission Mode menu from one of its subsequent pages. Appears only while in the Mission Mode menu and not in the mission type selection page.
*'''To Side Stories''': Allows the player to return to the story selection page in the Side Stories menu from one of its subsequent pages. Only appears while in the Side Stories menu and not in the story selection page.
*'''To Side Stories''': Allows the player to return to the story selection page in the Side Stories menu from one of its subsequent pages. Appears only while in the Side Stories menu and not in the story selection page.
*'''To Title Screen''': Allows the player to return to the [[main menu]]. A pop-up will first appear to confirm the player's choice. Appears in all pause menus except the one on the title screen.
*'''To Title Screen''': Allows the player to return to the [[main menu]]. A pop-up will first appear to confirm the player's choice. Appears in all pause menus except the one on the title screen.
;Lower middle row
;Lower middle row