27
edits
Trig Jegman (talk | contribs) mNo edit summary |
m (Grammar Fixes #cww) |
||
Line 16: | Line 16: | ||
|}} | |}} | ||
{{game help|p4}} | {{game help|p4}} | ||
'''Ice Pikmin''' are a type of Pikmin found in {{P4}}. Their most defining characteristics are their cyan, blocky bodies, seemingly made of ice chunks, their complete immunity to all types of [[ice|freezing]], and their ability to freeze enemies and bodies of water solid. However, they have noticeably lower attack power in battle | '''Ice Pikmin''' are a type of Pikmin found in {{P4}}. Their most defining characteristics are their cyan, blocky bodies, seemingly made of ice chunks, their complete immunity to all types of [[ice|freezing]], and their ability to freeze enemies and bodies of water solid. However, they have noticeably lower attack power in battle and additionally [[Fire|burn]] to death faster when lit aflame by enemies or [[hazard]]s, lasting roughly 4 seconds instead of 6. They leave small snow and water vapor particles around them as they move, and their [[maturity|buds and flowers]] are yellow. | ||
== Traits and abilities == | == Traits and abilities == | ||
{{see more|Ice}} | {{see more|Ice}} | ||
When attacking enemies, or when eaten by them, Ice Pikmin will progressively [[freeze]] them, as represented by a ring-shaped gauge around the enemy's [[health wheel]]. Once the gauge is full, the enemy freezes entirely, and can no longer act. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, instead producing drops of [[nectar]] or [[ultra spicy spray]]. After 6 seconds, a frozen enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground. | When attacking enemies, or when eaten by them, Ice Pikmin will progressively [[freeze]] them, as represented by a ring-shaped gauge around the enemy's [[health wheel]]. Once the gauge is full, the enemy freezes entirely, and can no longer act. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, instead producing drops of [[nectar]] or [[ultra-spicy spray]]. After 6 seconds, a frozen enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground. | ||
Ice Pikmin can also be thrown into bodies of [[water]] or puddles of [[mud]] to freeze them, making them the third type after [[Blue Pikmin]] and [[Bulbmin]] to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under | Ice Pikmin can also be thrown into bodies of [[water]] or puddles of [[mud]] to freeze them, making them the third type after [[Blue Pikmin]] and [[Bulbmin]] to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under nor swim/explore the water as Blue Pikmin can. They are also susceptible to water-based attacks or other water hazards such as sprinklers. | ||
Ice Pikmin that get trapped in [[bubble]]s will freeze the bubble and then quickly pop it. | Ice Pikmin that get trapped in [[bubble]]s will freeze the bubble and then quickly pop it. |
edits