Red Pikmin: Difference between revisions

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Red Pikmin have spiked noses, and as a result, have above average [[Combat|attack]] power, at 1.5× that of most types. This means they deal more damage when latched onto an enemy, making them especially useful in battle.
Red Pikmin have spiked noses, and as a result, have above average [[Combat|attack]] power, at 1.5× that of most types. This means they deal more damage when latched onto an enemy, making them especially useful in battle.


Red Pikmin also exhibit an immunity to [[fire]], in that they ignore the heat whereas other Pikmin (besides [[Bulbmin]] and [[Glow Pikmin]]) would have their leaf, bud, or flower catch on fire and run off in a panic. According to Olimar's notes in the Pikmin 4 Piklopedia, this is because their skin and muscle fibers are made up of a flame-resistant cellulose. This ability is most useful in ''Pikmin 4'', due to the presence of [[fire starter]]s that only they can pick up and [[sizzling floor]]s that only they can extinguish. It is also useful in ''Pikmin'' and ''Pikmin 3'' due to the fact that [[fire geyser]]s are indestructible and [[Fiery Blowhog]]s are prevalent. Their ability is less useful in ''Pikmin 2'', where the geysers can be destroyed by any Pikmin, and Fiery Blowhogs can easily be defeated with [[Purple Pikmin]]. Their main use in the second game is for defeating [[Fiery Bulblax]]es, though this task doesn't always require them. In ''Hey! Pikmin'', they act just like in all other games, except they also have the ability to stomp out [[flames]], allowing Olimar or other Pikmin safe passage. And [[Hey! Pikmin]]
Red Pikmin also exhibit an immunity to [[fire]], in that they ignore the heat whereas other Pikmin (besides [[Bulbmin]] and [[Glow Pikmin]]) would have their leaf, bud, or flower catch on fire and run off in a panic. According to Olimar's notes in the Pikmin 4 Piklopedia, this is because their skin and muscle fibers are made up of a flame-resistant cellulose. This ability is most useful in ''Pikmin 4'', due to the presence of [[fire starter]]s that only they can pick up and [[sizzling floor]]s that only they can extinguish. It is also useful in ''Pikmin'' and ''Pikmin 3'' due to the fact that [[fire geyser]]s are indestructible and [[Fiery Blowhog]]s are prevalent. Their ability is less useful in ''Pikmin 2'', where the geysers can be destroyed by any Pikmin, and Fiery Blowhogs can easily be defeated with [[Purple Pikmin]]. Their main use in the second game is for defeating [[Fiery Bulblax]]es, though this task doesn't always require them. In ''Hey! Pikmin'', they act just like in all other games, except they also have the ability to stomp out [[flames]], allowing Olimar or other Pikmin safe passage.


In [[2-Player Battle]] in {{p2}}, Player 1's army is made up of Red Pikmin, while Player 2's army is made up of [[Blue Pikmin]]. For the sake of fairness, their attack strength is reduced in this mode to equal that of Blue Pikmin, and the only elemental hazards are from [[Fiery Blowhog]]s and [[Watery Blowhog]]s.
In [[2-Player Battle]] in {{p2}}, Player 1's army is made up of Red Pikmin, while Player 2's army is made up of [[Blue Pikmin]]. For the sake of fairness, their attack strength is reduced in this mode to equal that of Blue Pikmin, and the only elemental hazards are from [[Fiery Blowhog]]s and [[Watery Blowhog]]s.
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===Discovery===
===Discovery===
[[File:First Red Pikmin P1 screenshot.png|thumb|200px|The first Red Pikmin in ''Pikmin''.]]
[[File:First Red Pikmin P1 screenshot.png|thumb|200px|The first Red Pikmin in ''Pikmin''.]]
In {{p1}}, Red Pikmin are the first type of Pikmin ever discovered by [[Captain Olimar]]. They are discovered in [[The Impact Site]], along with their Onion, just a short walk away from the landing site. When the dormant Onion wakes up and ejects a seed, and [[Olimar]] plucks the seed, it marks the first time Olimar ever sees a Pikmin. Here, at least 20 Red Pikmin must be grown in order to carry back the [[Main Engine]], so that Olimar can exit the planet's surface during the night. However, it's possible to grow up to 25 Red Pikmin on the first day. 25 2 50 2 75 2 100 2 100+
In {{p1}}, Red Pikmin are the first type of Pikmin ever discovered by [[Captain Olimar]]. They are discovered in [[The Impact Site]], along with their Onion, just a short walk away from the landing site. When the dormant Onion wakes up and ejects a seed, and [[Olimar]] plucks the seed, it marks the first time Olimar ever sees a Pikmin. Here, at least 20 Red Pikmin must be grown in order to carry back the [[Main Engine]], so that Olimar can exit the planet's surface during the night. However, it's possible to grow up to 25 Red Pikmin on the first day.


===Uses===
===Uses===
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*Ship parts
*Ship parts
**{{icon|Libra|y}}: Red Pikmin are needed to [[carry]] the piece through [[fire geyser]]s, unless careful timing, [[whistle]]s, and a large number of carriers are used.
**{{icon|Libra|y}}: Red Pikmin are needed to [[carry]] the piece through [[fire geyser]]s, unless careful timing, [[whistle]]s, and a large number of carriers are used.
**{{icon|Analog Computer|y}}: Same as the Libra. For The Omega Stabilizer Too
**{{icon|Analog Computer|y}}: Same as the Libra.
**{{icon|Omega Stabilizer|y}}: Same as the Libra. For The Analog Computer Too
**{{icon|Omega Stabilizer|y}}: Same as the Libra.
**{{icon|Bowsprit|y}}: Same as the Libra, but if a nearby bridge is extended and the gate that is out of the path of any other ship part is destroyed, the Pikmin will carry it that way instead, and avoid the geysers.
**{{icon|Bowsprit|y}}: Same as the Libra, but if a nearby bridge is extended and the gate that is out of the path of any other ship part is destroyed, the Pikmin will carry it that way instead, and avoid the geysers.
**{{icon|Secret Safe|y}}: Red Pikmin are the only ones that can cross the path of fire geysers necessary to complete the puzzle leading to this part, but with accurate aiming and a [[Throw#Longer throw trick|long throw]], one can throw [[Yellow Pikmin]] from the northern bridge onto the end of the geyser path.
**{{icon|Secret Safe|y}}: Red Pikmin are the only ones that can cross the path of fire geysers necessary to complete the puzzle leading to this part, but with accurate aiming and a [[Throw#Longer throw trick|long throw]], one can throw [[Yellow Pikmin]] from the northern bridge onto the end of the geyser path.
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{{clear}}
{{clear}}
==In ''Pikmin 2''==
==In ''Pikmin 2''==
===Discovery===
===Discovery===
[[File:Louie Sees A Pikmin.jpg|thumb|200px|Louie seeing a Red Pikmin for the first time in ''Pikmin 2''.]]
[[File:Louie Sees A Pikmin.jpg|thumb|200px|Louie seeing a Red Pikmin for the first time in ''Pikmin 2''.]]
In {{p2}}, the first Red Pikmin are found by Captain Olimar, immediately after landing on the planet. There are 5 Pikmin fighting a [[Dwarf Bulborb|Dwarf Red Bulborb]] in the [[Valley of Repose]] right next to where Olimar lands. Whistling them gives Olimar control over them, which he uses to defeat the enemy. After this, once [[Louie]] has regained consciousness, he walks a short distance and finds the Red Onion. From there, Louie builds up the population in order to crush a [[paper bag]] separating him from Olimar, and from then on, the leaders are united.  
In {{p2}}, the first Red Pikmin are found by Captain Olimar, immediately after landing on the planet. There are 5 Pikmin fighting a [[Dwarf Bulborb|Dwarf Red Bulborb]] in the [[Valley of Repose]] right next to where Olimar lands. Whistling them gives Olimar control over them, which he uses to defeat the enemy. After this, once [[Louie]] has regained consciousness, he walks a short distance and finds the Red Onion. From there, Louie builds up the population in order to crush a [[paper bag]] separating him from Olimar, and from then on, the leaders are united.
༼ つ ◕_◕ ༽つ :O ???


===Uses===
===Uses===
There is no task in the game that can only be completed with Red Pikmin specifically. However, as they are the first type discovered, they are by default required until another type is obtained. In addition, the following tasks are intended to be completed with Red Pikmin, though they can be done with other types:
There is no task in the game that can only be completed with Red Pikmin specifically. However, as they are the first type discovered, they are by default required until another type is obtained. In addition, the following tasks are intended to be completed with Red Pikmin, though they can be done with other types:
*Treasures
*Treasures
**{{icon|Gyroid Bust|y}}: They are needed to [[carry]] the piece through [[fire geyser]]s, unless careful timing, [[whistle]]s, and fast carrying strategies are used or the fire geysers are destroyed. Why A Refrence To Animole Crossing
**{{icon|Gyroid Bust|y}}: They are needed to [[carry]] the piece through [[fire geyser]]s, unless careful timing, [[whistle]]s, and fast carrying strategies are used or the fire geysers are destroyed.
**{{icon|Essence of Despair|y}}: There is no water around to defeat the [[Fiery Bulblax]] with other Pikmin, so Red Pikmin are needed. But it can be killed using the alternative methods listed below.
**{{icon|Essence of Despair|y}}: There is no water around to defeat the [[Fiery Bulblax]] with other Pikmin, so Red Pikmin are needed. But it can be killed using the alternative methods listed below.
**{{icon|Frosty Bauble|y}}: Same as the Essence of Despair.
**{{icon|Frosty Bauble|y}}: Same as the Essence of Despair.
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{{clear}}
{{clear}}
==In ''Pikmin 3''==
==In ''Pikmin 3''==
===Discovery===
===Discovery===
[[File:Alph Finds Red Pikmin.png|200px|thumb|Alph first finding a Red Pikmin in ''Pikmin 3''.]]
[[File:Alph Finds Red Pikmin.png|200px|thumb|Alph first finding a Red Pikmin in ''Pikmin 3''.]]
In {{p3}}, the story begins with [[Charlie]] discovering [[Yellow Pikmin]] and ending up captured by the [[Vehemoth Phosbat]]. After this prologue, [[Alph]] wakes up in a small puddle at the [[Tropical Wilds]]. He walks a short distance before seeing a Red Pikmin, which surprises both of them. After walking a bit more, he finds three wild Red Pikmin trying to free their Onion from a branch. Alph [[throw]]s the Pikmin at it and succeeds in freeing it. He then proceeds to grow his army up to 20 (21 if the one sitting on the pot is obtained), so that he can push the [[cardboard box]] and get back to the [[S.S. Drake]], as well as try to rescue [[Brittany]]. Although Yellow Pikmin are seen first, Red Pikmin are the first type to have their Onion discovered, and thus, formally introduced. With [[Captain Charlie]] He Will See "Red Plant Things Witch Look Like Us Humans" He Means [[Red Pikmin]]
In {{p3}}, the story begins with [[Charlie]] discovering [[Yellow Pikmin]] and ending up captured by the [[Vehemoth Phosbat]]. After this prologue, [[Alph]] wakes up in a small puddle at the [[Tropical Wilds]]. He walks a short distance before seeing a Red Pikmin, which surprises both of them. After walking a bit more, he finds three wild Red Pikmin trying to free their Onion from a branch. Alph [[throw]]s the Pikmin at it and succeeds in freeing it. He then proceeds to grow his army up to 20 (21 if the one sitting on the pot is obtained), so that he can push the [[cardboard box]] and get back to the [[S.S. Drake]], as well as try to rescue [[Brittany]]. Although Yellow Pikmin are seen first, Red Pikmin are the first type to have their Onion discovered, and thus, formally introduced.


===Uses===
===Uses===
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**{{icon|Fiery Blowhog|y}}: This enemy shoots fire towards the player, but can be defeated with any Pikmin type.
**{{icon|Fiery Blowhog|y}}: This enemy shoots fire towards the player, but can be defeated with any Pikmin type.
**{{icon|Plasm Wraith|y}}: This boss is able to create fire-type elemental plasms that create fire over a large area. But there is a short period before the fire starts burning, and the elemental plasm can be destroyed before then.
**{{icon|Plasm Wraith|y}}: This boss is able to create fire-type elemental plasms that create fire over a large area. But there is a short period before the fire starts burning, and the elemental plasm can be destroyed before then.
**{{icon|Pyroclasmic Slooch|y}}: The Pyroclasmic Slooch is a slug that is cloaked in [[Fire|flames]]. By luring one into water, however, its flames temporarily go out while it remains in the water, and can be attacked by any Pikmin type. Other than that, [[Rock Pikmin]] deal impact damage to Slooches even if they are cloaked in fire, although the player should [[whistle]] them right afterwards to save them. There is also a [[Pyroclasmic Slooch#Glitch|glitch]] that allows other types of Pikmin to attack a Slooch without catching fire. With No [[Red Pikmin]] You Can't Deafeat A [[Pyroclasmic Slooch]]
**{{icon|Pyroclasmic Slooch|y}}: The Pyroclasmic Slooch is a slug that is cloaked in [[Fire|flames]]. By luring one into water, however, its flames temporarily go out while it remains in the water, and can be attacked by any Pikmin type. Other than that, [[Rock Pikmin]] deal impact damage to Slooches even if they are cloaked in fire, although the player should [[whistle]] them right afterwards to save them. There is also a [[Pyroclasmic Slooch#Glitch|glitch]] that allows other types of Pikmin to attack a Slooch without catching fire.


{{clear}}
{{clear}}
==In ''Pikmin 4''==
==In ''Pikmin 4''==
===Discovery===
===Discovery===
[[File:Pikmin 4 pluck.jpg|200px|thumb|Plucking the first Red Pikmin in ''Pikmin 4''.]]
[[File:Pikmin 4 pluck.jpg|200px|thumb|Plucking the first Red Pikmin in ''Pikmin 4''.]]
In {{p4}}, Red Pikmin are discovered in the tutorial on day 1, but not straight away. After the [[Pikmin 4 player character|player character]] lands, they first find [[Oatchi]], rescue [[Collin]], make their way through the [[Burrow of Beginnings]] and rescue [[Shepherd]], and make it to the landing site of the [[Rescue Command Post]]. There, the Red Onion is found buried in the ground, and after digging it up with Oatchi and pulling it to the landing site, the Onion springs into action and releases a single Red Pikmin seed, which the player can pluck to start growing a squad. You'll Have Over 100 [[Red Pikmin]] All For Plucking From [[Candypop Bud]]s Or [[Onion]]s
In {{p4}}, Red Pikmin are discovered in the tutorial on day 1, but not straight away. After the [[Pikmin 4 player character|player character]] lands, they first find [[Oatchi]], rescue [[Collin]], make their way through the [[Burrow of Beginnings]] and rescue [[Shepherd]], and make it to the landing site of the [[Rescue Command Post]]. There, the Red Onion is found buried in the ground, and after digging it up with Oatchi and pulling it to the landing site, the Onion springs into action and releases a single Red Pikmin seed, which the player can pluck to start growing a squad.


===Uses===
===Uses===
{{todo|Write a list of items requiring Red Pikmin to collect.}}
{{todo|Write a list of items requiring Red Pikmin to collect.}}
There are many items in ''Pikmin 4'' that require the use of Red Pikmin to collect. This is due to the existence of [[sizzling floor]]s, obstacles that can only be destroyed by Red Pikmin, and [[fire starter]]s, tools that can only be carried by Red Pikmin. And Are Found In The [[Trial of the Sage Leaf]] And [[Frozen Inferno]]
There are many items in ''Pikmin 4'' that require the use of Red Pikmin to collect. This is due to the existence of [[sizzling floor]]s, obstacles that can only be destroyed by Red Pikmin, and [[fire starter]]s, tools that can only be carried by Red Pikmin.


{{clear}}
{{clear}}
==In ''Hey! Pikmin''==
==In ''Hey! Pikmin''==
===Discovery===
===Discovery===