Red Pikmin (赤ピクミン?) are the first variety of Pikmin discovered by the leaders in all games. They are usually considered the "main" type of Pikmin due to their relatively simple traits and early discovery. Aside from their color, the distinguishing features of Red Pikmin are their pointed noses, resistance to fire, and high attack power. Same as most other types of Pikmin, their buds and flowers are white, and they are cultivated via the Red Onion (or the Master Onion). These Pikmin are present in all games of the series, and make an appearance in all game modes. In 2-Player Battle, they belong to player 1's army, although their strength is reduced for the sake of fairness.
Traits and abilities
Red Pikmin have spiked noses, and above average attack power, at 1.5× that of normal Pikmin. This gives them the highest attack stat of any "normal" Pikmin type, when latched onto an enemy, making them especially useful in battle.
Red Pikmin also exhibit an immunity to fire, in that they ignore the heat whereas other Pikmin (besides Bulbmin) would have their leaf, bud, or flower catch on fire and run off in a panic. No explanation to their immunity is ever revealed. This invulnerability is most useful in Pikmin and Pikmin 3, mostly because of the Fiery Blowhogs and the fact that fire geysers are indestructible. Their ability is less useful in Pikmin 2, where the geysers can be destroyed by any Pikmin, and Fiery Blowhogs can easily be defeated with Purple Pikmin. Their main use in the second game is for taking care of Fiery Bulblaxes, though this task doesn't always require them. In Hey! Pikmin, they act just like in all other games, except they also have the ability to stomp out small fires, allowing Olimar or other Pikmin safe passage.
In Pikmin, Red Pikmin are the first type of Pikmin ever discovered, and they keep this trait in the sequel. They are discovered in The Impact Site, along with their Onion, just a small walk away from the landing zone. When the dormant Onion wakes up and ejects a seed, and Olimar plucks said seed, it marks the first time Olimar ever sees a Pikmin. Here, at least 20 Red Pikmin must be grown in order to carry back the Main Engine, so that Olimar can exit the planet's surface during the night. However, it's possible to grow up to 25 Red Pikmin on the first day.
In Pikmin 2, the first Red Pikmin, and indeed, the first Pikmin in this trip, are found by Captain Olimar. There are 5 Pikmin fighting a Dwarf Red Bulborb in the Valley of Repose right next to where Olimar lands. Whistling them gives Olimar control over them, which he uses to defeat the beast. After the battle, once Louie has regained consciousness, he walks a short distance and finds the Red Onion. From there, Louie builds up the population in order to crush a paper bag separating him from Olimar, reunite with him, and collect the Courage Reactor.
In Pikmin 3, the story begins with Charlie discovering Yellow Pikmin and ending up captured by the Vehemoth Phosbat. After this prologue, Alph wakes up in a small puddle at the Tropical Wilds. He walks a short distance before seeing a Red Pikmin, which surprises both of them. After walking a bit more, he finds three wild Red Pikmin trying to free their Onion from a branch. Alph throws the Pikmin at it and succeeds in freeing it. He then proceeds to grow his army up to 20 (21 if the one sitting on the pot is obtained), so that he can push the cardboard box and get back to the S.S. Drake, as well as try to rescue Brittany. Although Yellow Pikmin are seen first, Red Pikmin are the first type to have their Onion discovered, and thus, formally introduced.
In Hey! Pikmin, after Captain Olimar crash-lands on the planet and comes to, he explores the area he's in for a bit until he stumbles upon a lone Red Pikmin. After he and the S.S. Dolphin II's pod stare at it for a bit, it runs away. After moving forward some more, Olimar and his ship find the Pikmin's hiding spot, a bush. After using the whistle here, the Pikmin that was hiding behind, along with three of his friends, pop out of the bush and join him. These Pikmin are used shortly after to bring down some Sparklium Seeds that are out of reach. Eventually, Olimar finishes exploring this starting area, and leaves the Pikmin he found behind. The adventure proper then starts, with the area First Expedition, where he once again meets the Red Pikmin, again, hiding behind a bush. This time, and from here on out, he takes any Red Pikmin he finds and salvages at the end of the area with him, and leaves them in the Pikmin Park.
There is no task in any game that can only be completed with Red Pikmin in particular. However, as the first type of Pikmin discovered in all three games, they are by default required until a second Pikmin type can be obtained.
Red Pikmin are important, but not required, for the completion of the following tasks. Although for some tasks, Red Pikmin are optional on purpose, others rely on exploits.
Hey! Pikmin logs
“What a joy it was to meet these Pikmin again upon crash-landing here! Working with them is as comforting as eating my beloved pikpik carrots, for whom I named the species. Their pointy noses are a bit carrot-shaped, aren't they? These particular Pikmin are the strongest of the bunch and make short work of any dangerous creatures. I'm not sure how, but they're also impervious to fire, making them good candidates to send into a hot situation.”
In the Super Smash Bros. series
Red Pikmin appear in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U as a trophy and a type of Pikmin Olimar can pull from the ground via Pikmin Pluck. Red Pikmin, like in the games, deal a high amount of damage in most attacks; Purple Pikmin only have higher knockback, but do less damage to foes than Red Pikmin. Also, Red Pikmin have fire effects on their attacks, and are immune to fire attacks such as Bowser's Fire Breath or Mario's Fireballs. In Brawl, two stickers exist with Red Pikmin on them, one with a reclining Pikmin, and one with a posing Pikmin.
Smash 4 trophy
Super Smash Bros. series
Names in other languages