Pikmin 2 (Nintendo Switch): Difference between revisions
Undo revision 281591 by Gulliblepikmin (talk) The Wii version had certain sound effects come out of the Wii remote, which the switch version obviously can't. that's what I meant..
(Undo revision 281590 by 172.59.208.26 (talk) If you're talking about the game being locked to mono sound, which I assume you are, it just plain isn't. Instead it's locked to stereo sound.) Tag: Undo |
(Undo revision 281591 by Gulliblepikmin (talk) The Wii version had certain sound effects come out of the Wii remote, which the switch version obviously can't. that's what I meant..) Tag: Undo |
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=== Audio === | === Audio === | ||
* As with the GameCube game, all sound effects play from one audio source. | |||
* The Pikmin singing ''[[Ai no Uta]]'' [[Easter egg]] has been removed. Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Tane no Uta]]''. Licensing complications may be part of the reason for these removals. | * The Pikmin singing ''[[Ai no Uta]]'' [[Easter egg]] has been removed. Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Tane no Uta]]''. Licensing complications may be part of the reason for these removals. | ||
* ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' and ''[[Music in Pikmin 2#Flooded Stump|Flooded Stump]]'' have some instruments missing. | * ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' and ''[[Music in Pikmin 2#Flooded Stump|Flooded Stump]]'' have some instruments missing. |