Fire geyser: Difference between revisions

Added info on P4
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'''Fire geysers''' are holes protruding from a surface that occasionally spit out columns of [[fire]]. Unlike regular [[geyser]]s, fire geysers are harmful to [[Pikmin family|Pikmin]] that are not [[Red Pikmin]] or [[Bulbmin]], and they also damage [[leader]]s unless the [[Scorch Guard]] upgrade has been collected. Their main purpose is to block pathways, encouraging the player to use Red Pikmin to explore the area to avoid other Pikmin types catching on fire.
'''Fire geysers''' are holes protruding from a surface that occasionally spit out columns of [[fire]]. Unlike regular [[geyser]]s, fire geysers are harmful to [[Pikmin family|Pikmin]] besides [[Red Pikmin]], [[Bulbmin]] and [[Glow Pikmin]], and they also damage [[leader]]s unless the [[Scorch Guard]] upgrade has been collected. Their main purpose is to block pathways, encouraging the player to use Red Pikmin to explore the area to avoid other Pikmin types catching on fire.


In {{p1}}, fire geysers are in static locations, spit fire at regular intervals, and cannot be destroyed (although they can be [[punch]]ed by [[Captain Olimar]], even if it is pointless). They deal a considerable amount of [[Health|damage]] to [[Captain Olimar]], and may hit him multiple times during the same discharge.
In {{p1}}, fire geysers are in static locations, spit fire at regular intervals, and cannot be destroyed (although they can be [[punch]]ed by [[Captain Olimar]], even if it is pointless). They deal a considerable amount of [[Health|damage]] to [[Captain Olimar]], and may hit him multiple times during the same discharge.
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In {{p3}}, fire geysers act like the ones in ''Pikmin'', except they are not visible when they are not shooting fire or about to shoot fire. The only way to tell a fire geyser is somewhere is when a pillar of fire emerges from the ground. This can catch unwary players by surprise. [[Leader]]s can punch fire geysers in this game, but the geysers won't take any damage.
In {{p3}}, fire geysers act like the ones in ''Pikmin'', except they are not visible when they are not shooting fire or about to shoot fire. The only way to tell a fire geyser is somewhere is when a pillar of fire emerges from the ground. This can catch unwary players by surprise. [[Leader]]s can punch fire geysers in this game, but the geysers won't take any damage.
In {{p4}}, fire geysers act much like in ''Pikmin 2'' in that Pikmin and leaders can break them.


In {{hp}}, fire geysers are very large and can be found on both floors and ceilings. They are the main mechanic of the [[Ordeal of Flame]] area.
In {{hp}}, fire geysers are very large and can be found on both floors and ceilings. They are the main mechanic of the [[Ordeal of Flame]] area.
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*Rusted Labyrinth layout B × 30
*Rusted Labyrinth layout B × 30
*[[Jigsaw Fortress]] layout B × 19
*[[Jigsaw Fortress]] layout B × 19
=== ''Pikmin 4'' ===
{{Game help|p4}}


=== ''Hey! Pikmin'' ===
=== ''Hey! Pikmin'' ===
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===''Pikmin 4''===
===''Pikmin 4''===
==Trivia==
==Trivia==
*Fire geysers can awaken sleeping enemies, such as [[Bulborb|Red Bulborb]]s or [[Fiery Bulblax]]es. This can be observed in the [[Dream Den]] (sublevel 5).
*Fire geysers can awaken sleeping enemies, such as [[Bulborb|Red Bulborb]]s or [[Fiery Bulblax]]es. This can be observed in sublevel 5 of the [[Dream Den]].
*In ''Pikmin 3'', leaders can [[punch]] fire geysers even though [[Pikmin family|Pikmin]] can't attack them. This may be an intended feature that was [[Unused content|scrapped]] for unknown reasons.
*In ''Pikmin 3'', leaders can [[punch]] fire geysers even though [[Pikmin family|Pikmin]] cannot attack them. This may be an intended feature that was [[Unused content|scrapped]] for unknown reasons.


==See also==
==See also==
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