Glitch: Difference between revisions

105 bytes removed ,  11 years ago
I fixed all of the "you/the player" inconsistencies. Also fixed basic grammar mistakes.
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(I fixed all of the "you/the player" inconsistencies. Also fixed basic grammar mistakes.)
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{{ToDo|Clean some glitches that might be weak. And we need a consistent style here: Either give instructions to the reader, using "you", or narrate the glitch and refer to "the player".}}
{{ToDo|Clean some glitches that might be weak. And we need a consistent style here: Either give instructions to the reader, using "you", or narrate the glitch and refer to "the player".}}


Glitches are oversights in the making of the game that lead to unexpected results. These can be beneficial, harmful or harmless to the player.
Glitches are oversights in the making of the game that lead to unexpected results. These can be beneficial, harmful or harmless to the you.


==''Pikmin''==
==''Pikmin''==
===Alter Pikmin species===
===Alter Pikmin species===
This is a highly useful glitch that allows the player to alter the type of Pikmin the player has (convert reds to yellows, blues to reds, etc.) without using Candypop Buds. This glitch works in both Challenge mode and story mode. In order to do this glitch, have a [[Puffstool]] transform the Pikmin the player wants to alter into [[Mushroom Pikmin]], and then use the [[#Toadmin Helper Glitch|Mushroom Pikmin Helper Glitch]] so that they can follow the player. Now, take them back to the Onions and go to the color Onion the player wants to alter their Pikmin to. Stand under the light of that Onion, and it will allow the player to put their Mushroom Pikmin into it, so do so. The Mushroom Pikmin will crawl up the leg of the onion, and go inside like any other Pikmin. Call them back out, and they be the type Pikmin of that Onion, even if they weren't that type before they became Mushroom Pikmin.
This is a highly useful glitch that allows you to alter the type of Pikmin you have (convert reds to yellows, blues to reds, etc.) without using Candypop Buds. This glitch works in both Challenge mode and story mode. In order to do this glitch, have a [[Puffstool]] transform the Pikmin you want to alter into [[Mushroom Pikmin]], and then use the [[#Toadmin Helper Glitch|Mushroom Pikmin Helper Glitch]] so that they can follow you. Now, take them back to the Onions and go to the color Onion you want to alter your Pikmin to. Stand under the light of that Onion, and it will allow you to put their Mushroom Pikmin into it, so do so. The Mushroom Pikmin will crawl up the leg of the onion, and go inside like any other Pikmin. Call them back out, and they be the type Pikmin of that Onion, even if they weren't that type before they became Mushroom Pikmin.


===Beady Long Legs escape===
===Beady Long Legs escape===
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==Pikmin 2==
==Pikmin 2==
===Boulder glitch===
===Boulder glitch===
If the player uses the [[Napsack]], the captain will bounce a bit before lying down. If the player can get the captain to bounce just as he is about to get crushed by a boulder, the captain should jump quite high. ([http://www.youtube.com/watch?v=dlj59J5M-kI Video])
If the you use the [[Napsack]], the captain will bounce a bit before lying down. If you can get the captain to bounce just as he is about to get crushed by a boulder, the captain should jump quite high. ([http://www.youtube.com/watch?v=dlj59J5M-kI Video])


===Burning Pikmin jump in a hole===
===Burning Pikmin jump in a hole===
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===Double sprays===
===Double sprays===
Whenever a [[spray]] pops out of an [[egg]] or a frozen enemy this is a glitch to get two sprays instead of just one. Simply have the second captain run into the spray then he'll start to drink it. While he is drinking it take the other captain and touch the spray to start drinking it this will get you two sprays.
Whenever a [[spray]] pops out of an [[egg]] or a frozen enemy there is a glitch to get two sprays instead of just one. Simply have the second captain run into the spray then he'll start to drink it. While he is drinking it take the other captain and touch the spray to start drinking it this will get you two sprays.


===Floating cherry===
===Floating cherry===
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===Floating enemies===
===Floating enemies===
When the player is close to an area where an enemy will fall down, it may fall on a dead enemy or treasure. This will make the enemy float in mid air but counts as being on the ground. If this happens with a Cannon Beetle Larva, the boulder it shoots will fall down like if it was a cliff.
When you ares close to an area where an enemy will fall down, it may fall on a dead enemy or treasure. This will make the enemy float in mid air but counts as being on the ground. If this happens with a Cannon Beetle Larva, the boulder it shoots will fall down like if it was a cliff.


Example of the glitch: http://www.youtube.com/watch?v=ShWBvyyWKpM Skip to 1:17
Example of the glitch: http://www.youtube.com/watch?v=ShWBvyyWKpM Skip to 1:17
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===Floating treasure===
===Floating treasure===
{{main|Cutscene glitches#Floating treasure}}
{{main|Cutscene glitches#Floating treasure}}
Treasures float in mid-air if the player exits the [[Challenge Mode (Pikmin 2)|Challenge Mode]] level while the treasure is being raised up by the Research Pod.
Treasures float in mid-air if you exit the [[Challenge Mode (Pikmin 2)|Challenge Mode]] level while the treasure is being raised up by the Research Pod.


===Frozen Captain glitch===
===Frozen Captain glitch===
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===Instant Pikmin extinction===
===Instant Pikmin extinction===
This can be performed in any [[cave]] in the game, except two-player caves. It's simply done by pressing X and A together at the right time. Keep in mind that you need to press X instantly before A, next to any random cave you please. The cave chart will say you have all of your Pikmin, but make sure your Pikmin are idle. Press yes and Olimar, Louie, or the President will go in the cave with no Pikmin. During the landing scene, they will fall on the ground and have a ring of smoke around them. After that, the game will announce a Pikmin extinction. In the treasure chart it will say no Pikmin had died, and saving won't harm the player in any way. (S)He will come back to the surface and find all Pikmin in his/her onions/ship.
This can be performed in any [[cave]] in the game, except two-player caves. It's simply done by pressing X and A together at the right time. Keep in mind that you need to press X instantly before A, next to any random cave you please. The cave chart will say you have all of your Pikmin, but make sure your Pikmin are idle. Press yes and Olimar, Louie, or the President will go in the cave with no Pikmin. During the landing scene, they will fall on the ground and have a ring of smoke around them. After that, the game will announce a Pikmin extinction. In the treasure chart it will say no Pikmin had died, and saving won't harm you in any way. You will come back to the surface and find all Pikmin in yourr onions/ship.


=== Invisible captain ===
=== Invisible captain ===
If one of your captains die in any sublevel in a cave, then his body is invisible but he is still there. Wollywogs are most preferable for this. The active captain must attack it where the invisible captain is. When it leaps in the air after being hit enough times, the invisible captain will be hit showing his body suit being damaged. Of course, try to yield after attacking and do not save after your done a sublevel.
If one of your captains die in any sublevel in a cave, then his body is invisible but he is still there. Wollywogs are most preferable for this. The active captain must attack it where the invisible captain is. When it leaps in the air after being hit enough times, the invisible captain will be hit showing his body suit being damaged. Of course, try to yield after attacking and do not save after your done with a sublevel.


===Jumping while laying down===
===Jumping while laying down===
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===Poisoned Pikmin===
===Poisoned Pikmin===
To make this glitch happen, the player must poison [[Pikmin]] near a hole. When the Pikmin make the groan noise (indicating that they are about to die), the player should enter the hole. In the cutscene where everyone jumps in, the Pikmin that groaned will have poison on their leafs, buds or flowers as they jump down the hole. On the next sublevel, however, they will act normal. At the end of the cave, those Pikmin will count towards the death count, despite the fact that you will be able to control them like uninjured Pikmin.
To make this glitch happen, you must poison [[Pikmin]] near a hole. When the Pikmin make the groan noise (indicating that they are about to die), the player should enter the hole. In the cutscene where everyone jumps in, the Pikmin that groaned will have poison on their leafs, buds or flowers as they jump down the hole. On the next sublevel, however, they will act normal. At the end of the cave, those Pikmin will count towards the death count, despite the fact that you will be able to control them like uninjured Pikmin.


===Scale glitch===
===Scale glitch===
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===Sped up animations===
===Sped up animations===
After obtaining the [[Brute Knuckles]], if the player combos a Dwarf Bulborb, there is a chance that its shaking, biting and dying animations will be twice as fast. This also happens with similar enemies.
After obtaining the [[Brute Knuckles]], if you combo a Dwarf Bulborb, there is a chance that its shaking, biting and dying animations will be twice as fast. This also happens with similar enemies.


===Struggling Waterwraith===
===Struggling Waterwraith===
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=== Weird Waterwraith ===
=== Weird Waterwraith ===
If the player is fighting a [[Waterwraith]] and has destroyed its rollers, if they repeatedly switch between captains when they are far away from each other, the Waterwraith's walking animation will freeze, but it will still be "sliding" around.
If you are fighting a [[Waterwraith]] and has destroyed its rollers, if they repeatedly switch between captains when they are far away from each other, the Waterwraith's walking animation will freeze, but it will still be "sliding" around.


===Invisible objects===
===Invisible objects===
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===Embed glitch===
===Embed glitch===
At times, pellets, ship parts or treasures may become embedded into walls and the ground. Should this happen, there's a chance that, when the player orders the Pikmin to grab it up, they may not be able to distribute themselves correctly over the object, and be unable to grab it. Usually, moving against the object or against the wall/ground it's embedded on might help get it out, but it can also help it sink further. This tends to happen with treasures dropped by Dweevils when they're killed in small alcoves.
At times, pellets, ship parts or treasures may become embedded into walls and the ground. Should this happen, there's a chance that, when you order the Pikmin to grab it up, they may not be able to distribute themselves correctly over the object, and be unable to grab it. Usually, moving against the object or against the wall/ground it's embedded on might help get it out, but it can also help it sink further. This tends to happen with treasures dropped by Dweevils when they're killed in small alcoves.


===Crushing glitch===
===Crushing glitch===
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