Glitch: Difference between revisions

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{{ToDo|Clean some glitches that might be weak.}}
{{ToDo|Clean some glitches that might be weak.}}


Glitches are oversights in the making of the game that lead to unexpected results. These can be beneficial, harmful or harmless to the you.
Glitches are oversights in the making of the game that lead to unexpected results. These can be beneficial, harmful or harmless to you.


==''Pikmin''==
==''Pikmin''==
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==Pikmin 2==
==Pikmin 2==
===Boulder glitch===
===Boulder glitch===
If the you use the [[Napsack]], the captain will bounce a bit before lying down. If you can get the captain to bounce just as he is about to get crushed by a boulder, the captain should jump quite high. ([http://www.youtube.com/watch?v=dlj59J5M-kI Video])
If you use the [[Napsack]], the captain will bounce a bit before lying down. If you can get the captain to bounce just as he is about to get crushed by a boulder, the captain should jump quite high. ([http://www.youtube.com/watch?v=dlj59J5M-kI Video])


===Burning Pikmin jump in a hole===
===Burning Pikmin jump in a hole===
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===Floating enemies===
===Floating enemies===
When you ares close to an area where an enemy will fall down, it may fall on a dead enemy or treasure. This will make the enemy float in mid air but counts as being on the ground. If this happens with a Cannon Beetle Larva, the boulder it shoots will fall down like if it was a cliff.
When you are close to an area where an enemy will fall down, it may fall on a dead enemy or treasure. This will make the enemy float in mid air but counts as being on the ground. If this happens with a Cannon Beetle Larva, the boulder it shoots will fall down like if it was a cliff.


Example of the glitch: http://www.youtube.com/watch?v=ShWBvyyWKpM Skip to 1:17
Example of the glitch: http://www.youtube.com/watch?v=ShWBvyyWKpM Skip to 1:17
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===Poisoned Pikmin===
===Poisoned Pikmin===
To make this glitch happen, you must poison [[Pikmin]] near a hole. When the Pikmin make the groan noise (indicating that they are about to die), the player should enter the hole. In the cutscene where everyone jumps in, the Pikmin that groaned will have poison on their leafs, buds or flowers as they jump down the hole. On the next sublevel, however, they will act normal. At the end of the cave, those Pikmin will count towards the death count, despite the fact that you will be able to control them like uninjured Pikmin.
To make this glitch happen, you must poison [[Pikmin]] near a hole. When the Pikmin make the groan noise (indicating that they are about to die), you should enter the hole. In the cutscene where everyone jumps in, the Pikmin that groaned will have poison on their leafs, buds or flowers as they jump down the hole. On the next sublevel, however, they will act normal. At the end of the cave, those Pikmin will count towards the death count, despite the fact that you will be able to control them like uninjured Pikmin.


===Scale glitch===
===Scale glitch===
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