New Play Control! Pikmin: Difference between revisions

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**Parts of the cursor located on uneven terrain become gray.
**Parts of the cursor located on uneven terrain become gray.
**A faint trail follows the cursor.
**A faint trail follows the cursor.
*When Pikmin are being issued to [[group move|move]], some arrows will appear between the captain and the [[HUD#Cursor|cursor]]; the latter will also flash yellow.
*When Pikmin are being issued to [[group move|move]], some arrows will appear between the leader and the [[HUD#Cursor|cursor]]; the latter will also flash yellow.
*When Olimar is behind the level geometry or an object, his silhouette will be drawn in red to indicate his position. Pikmin do not have these silhouettes.
*When Olimar is behind the level geometry or an object, his silhouette will be drawn in red to indicate his position. Pikmin do not have these silhouettes.
*The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the color of the onion they are being carried to.
*The carrying numbers are like in ''[[Pikmin 2]]'', which means they show the type of the Onion they are being carried to.
*Only the "tails" of Pikmin [[spirit]]s are blue, the main bodies are colored according to the dead Pikmin's type.
*Only the "tails" of Pikmin [[spirit]]s are blue, the main bodies are colored according to the dead Pikmin's type.
*Some bubbles are fused together into one such as the ones that say "Best 5", "Challenge", "Ship Parts" and "Pikmin Population". In addition, the text on the [[Menu#Challenge Mode|Challenge Mode screen]] that says "It's the single day challenge mode!" is all in a single line as opposed to two.
*Some bubbles are fused together into one such as the ones that say "Best 5", "Challenge", "Ship Parts" and "Pikmin Population". In addition, the text on the [[Menu#Challenge Mode|Challenge Mode screen]] that says "It's the single day challenge mode!" is all in a single line as opposed to two.
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*Enemy sound effects, "voices" in particular, are different, notably more "squeaky".
*Enemy sound effects, "voices" in particular, are different, notably more "squeaky".
*During the [[Cutscenes#Bad ending|bad ending]], Olimar's Ship makes different malfunctioning noises.
*During the [[Cutscenes#Bad ending|bad ending]], Olimar's Ship makes different malfunctioning noises.
*The [[Menu#Saved game selection|saved game selection menu]] had a small change in its [[music]], adding some psychedelic sound effect near the start of the song.
*The [[Menu#Saved game selection|saved game selection menu]] had a small change in its [[music]], slowing down the sound effect at the beginning of the theme.


===Other===
===Other===
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==History==
==History==
{{stub}}
{{stub}}
===Development===
===Development===


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==External links==
==External links==
*[http://www.pikmin.com/ Official North American New Play Control! Pikmin website]
*[http://www.pikmin.com/ Official North American ''New Play Control! Pikmin'' website]
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_11210.html Official European New Play Control! Pikmin website]
*[http://www.nintendo.co.uk/NOE/en_GB/games/wii/new_play_control_pikmin_11210.html Official European ''New Play Control! Pikmin'' website]
*[http://www.nintendo.co.jp/wii/r9ij/index.html Official Japanese Wii de Asobu Pikmin website]
*[http://www.nintendo.co.jp/wii/r9ij/index.html Official Japanese Wii de Asobu Pikmin website]
*[http://wiifolder.com/?p=144 Video demo]
*[http://wiifolder.com/?p=144 Video demo]
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