Controls: Difference between revisions

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(Undo: These are just emulation glitches, I'm pretty sure.)
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==Button-mashing==
==Button-mashing==
The term '''button-mashing''' is used when a player rapidly presses buttons or tilts sticks on the controller, without any discernible pattern. The point of doing this varies between games and scenarios, but in the [[Pikmin series|''Pikmin'' games]], one may have to button-mash in certain situations in order to achieve a goal. The following situations require the player to button-mash:
The term '''button-mashing''' is used when a player rapidly presses buttons or tilts sticks on the controller, without any discernible pattern. The point of doing this varies between games and scenarios, but in the [[Pikmin series|''Pikmin'' games]], one may have to button-mash in certain situations in order to achieve a goal. The following situations require the player to button-mash:
*When the current [[leader]] is being attacked by an opposing Pikmin, twirling the main analog stick allows the leader to shake them off; they'll remained latched until the stick is twirled for long enough. In ''Pikmin'' and ''New Play Control! Pikmin'', actual buttons can also be pressed rapidly to shake off [[Mushroom Pikmin]].  
*When the current [[leader]] is being attacked by an opposing Pikmin, twirling the main analog stick allows the leader to shake them off; they'll remained latched until the stick is twirled for long enough. In ''Pikmin'' and ''[[New Play Control!]] Pikmin'', actual buttons can also be pressed rapidly to shake off [[Mushroom Pikmin]].  
*When the leader is being held by a [[Greater Spotted Jellyfloat]], [[Swooping Snitchbug]] or [[Bumbling Snitchbug]], the player can rotate the main stick to break free. If they do not do it in time, they subject the leader to damage.
*When the leader is being held by a [[Greater Spotted Jellyfloat]], [[Swooping Snitchbug]] or [[Bumbling Snitchbug]], the player can rotate the main stick to break free. If they do not do it in time, they subject the leader to damage.
*In ''Pikmin 3'', when a leader is thrown to the ground, the player can mash directions on {{button|wiiu|lstick|wii|stick}} – such as twirling – to make them get up. The player can also shake the Nunchuk to make them get up (usually easier and faster). The leader will get up by themselves eventually, however.
*In ''Pikmin 3'', when a leader is thrown to the ground, the player can mash directions on {{button|wiiu|lstick|wii|stick}} – such as twirling – to make them get up. The player can also shake the Nunchuk to make them get up (usually easier and faster). The leader will get up by themselves eventually, however.
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In ''Pikmin'', due to the actions that can be performed by Pikmin carrying [[bomb rock]]s, some special notes need to be taken into consideration in order to not have a bomb-rock explode accidentally.
In ''Pikmin'', due to the actions that can be performed by Pikmin carrying [[bomb rock]]s, some special notes need to be taken into consideration in order to not have a bomb-rock explode accidentally.


When a bomb rock [[Yellow Pikmin]] is [[throw]]n, it becomes in a standby state. By whistling this Pikmin, it drops its bomb rock, which begins its detonation timer. In order to safely retrieve the Pikmin without detonating the bomb rock, the Pikmin must be touched by the leader. [[Dismiss]]ed Pikmin that have not been thrown will always keep their bomb rock when returning to the party. Finally, any bomb rock-carrying Yellow Pikmin that is told to go into an Onion will drop the bomb rock safely by one of the Onion's legs.
When a bomb rock [[Yellow Pikmin]] is [[throw]]n, it becomes in a standby state. By whistling this Pikmin, it drops its bomb rock, which begins its detonation timer. In "New Play Control!" Pikmin, The yellow Pikmin do not drop bomb rocks when whistled at. In order to safely retrieve the Pikmin without detonating the bomb rock, the Pikmin must be touched by the leader. [[Dismiss]]ed Pikmin that have not been thrown will always keep their bomb rock when returning to the party. To detonate a bomb rock In the "New, Play Control!" version, you must throw the Pikmin at the target (EX: a [[Gate#Reinforced_wall|Reinforced wall]]), and the Pikmin will return to Olimar to then toss the bomb rock at their target, beginning the detonation timer once the bomb rock hits the floor. Finally, any bomb rock-carrying Yellow Pikmin that is told to go into an Onion will drop the bomb rock safely near one of the Onion's legs.


===Radar===
===Radar===
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