Hazard: Difference between revisions

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Webs are hazards that cause a Pikmin to become stuck. A Pikmin can eventually be freed from a web by whistling to it. So far, [[Arachnode]]s are the only enemy seen to create webs. If a Pikmin is caught on a web, the Arachnode will attempt to eat it. If the Arachnode is killed, the web will disappear. Winged Pikmin are especially prone to being caught, as they cannot walk under the web like other Pikmin.
Webs are hazards that cause a Pikmin to become stuck. A Pikmin can eventually be freed from a web by whistling to it. So far, [[Arachnode]]s are the only enemy seen to create webs. If a Pikmin is caught on a web, the Arachnode will attempt to eat it. If the Arachnode is killed, the web will disappear. Winged Pikmin are especially prone to being caught, as they cannot walk under the web like other Pikmin.


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===Mud===
In {{p4}}, mud is an environmental hazard seen only in the [[Primordial Thicket]], both above and below ground. Similar to water, it can inhabit large pools and be frozen with [[Ice Pikmin]] or [[ice blasts]]. Unlike water, no pikmin or leaders are natural immune to it. Shallow mud can be traversed by all pikmin types and leaders. Deep mud will cause to leaders and pikmin drown (although Ice Pikmin will float on top and [[Winged Pikmin]] can fly over it). The [[Muckerskate]] and the [[Bogswallow]] can also use mud as a projectile.
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