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** Winged Pikmin can never contribute to a seesaw block's weight. When airborne, this makes sense, but if a Winged Pikmin gets knocked back by an enemy while attacking it (e.g. a [[Yellow Wollywog]]), it will be grounded for a bit, and then walk for a few seconds to chase after the enemy. Even in this state, it will still not contribute any weight. | ** Winged Pikmin can never contribute to a seesaw block's weight. When airborne, this makes sense, but if a Winged Pikmin gets knocked back by an enemy while attacking it (e.g. a [[Yellow Wollywog]]), it will be grounded for a bit, and then walk for a few seconds to chase after the enemy. Even in this state, it will still not contribute any weight. | ||
In addition, in ''Pikmin 2'', if a leader or enemy is standing on a seesaw block alone, no weight value is shown. But when the player pauses the game or triggers a dialog box, the [[HUD#Fraction numbers|fraction numbers]] actually appear, and reveal that these objects weigh 0. The same also happens with [[ | In addition, in ''Pikmin 2'', if a leader or enemy is standing on a seesaw block alone, no weight value is shown. But when the player pauses the game or triggers a dialog box, the [[HUD#Fraction numbers|fraction numbers]] actually appear, and reveal that these objects weigh 0. The same also happens with [[bag]]s, since they are internally seesaw blocks. | ||
==Names in other languages== | ==Names in other languages== | ||
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==See also== | ==See also== | ||
*[[Cardboard box]] | *[[Cardboard box]] | ||
*[[ | *[[Bag]] | ||
{{featured|{{date|29|August}}|{{date|3|October|2008}}}} | {{featured|{{date|29|August}}|{{date|3|October|2008}}}} | ||
{{tools}} | {{tools}} |