Bomb rock: Difference between revisions
→GameCube
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====GameCube==== | ====GameCube==== | ||
On the GameCube version of the game, [[throw]]ing a Pikmin with a bomb-rock will make it stay on the spot, but primed to use the bomb. It is possible to see that the Pikmin is not [[idle]] because its stem doesn't glow and its color doesn't become paler. If an enemy is close, the Pikmin will step back and throw the bomb rock at it. In this state, when called back using the [[whistle]], they'll drop and activate the bomb, and run towards Olimar. If, however, the player wants the Pikmin to join the party without dropping and activating the bomb, they must have Olimar touch the Pikmin directly. [[Dismiss]]ing will cause these Pikmin to go to their own group, but will actually become idle, as seen by their color and stem. In this state, they | On the GameCube version of the game, [[throw]]ing a Pikmin with a bomb-rock will make it stay on the spot, but primed to use the bomb. It is possible to see that the Pikmin is not [[idle]] because its stem doesn't glow and its color doesn't become paler. If an enemy is close, the Pikmin will step back and throw the bomb rock at it. In this state, when called back using the [[whistle]], they'll drop and activate the bomb, and run towards Olimar. If, however, the player wants the Pikmin to join the party without dropping and activating the bomb, they must have Olimar touch the Pikmin directly. [[Dismiss]]ing will cause these Pikmin to go to their own group, but will actually become idle, as seen by their color and stem. In this state, they will no longer activate their bomb when whistled. | ||
====Wii==== | ====Wii==== |