Health: Difference between revisions

18 bytes removed ,  10 years ago
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Linked to Enemy.
m (→‎Regeneration: Just noticed Mamutas regenerate as well.)
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'''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's health is, the farther away it is from dying. When its health reaches 0, it dies.
'''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's health is, the farther away it is from dying. When its health reaches 0, it dies.


In the [[Pikmin (series)|''Pikmin'' games]], health is represented with a colored wheel. It is mostly used to keep track of how close an enemy is to dying. A list of enemy health points can be found on the corresponding [[:Category:Enemies|enemy]]'s page, or on the [[Piklopedia]] page.
In the [[Pikmin (series)|''Pikmin'' games]], health is represented with a colored wheel. It is mostly used to keep track of how close an enemy is to dying. A list of enemy health points can be found on the corresponding [[enemy]]'s page, or on the [[Piklopedia]] page.


==Health wheel==
==Health wheel==