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According to an interview with Shigeru Miyamoto, the original plans for ''[[Pikmin (game)|Pikmin]]'' was to be a game where one could watch the development of two human beings. That game's working title was "''Adam and Eve''". Eventually, this idea was found to be far too uninteractive and thus Pikmin were introduced as well as the other concepts found in the game, and most of the original plans were scrapped. An element that remained in the game is [[Bulborb]]s, which originally played a 'mammoth-like' role. | According to an interview with Shigeru Miyamoto, the original plans for ''[[Pikmin (game)|Pikmin]]'' was to be a game where one could watch the development of two human beings. That game's working title was "''Adam and Eve''". Eventually, this idea was found to be far too uninteractive and thus Pikmin were introduced as well as the other concepts found in the game, and most of the original plans were scrapped. An element that remained in the game is [[Bulborb]]s, which originally played a 'mammoth-like' role. | ||
== | ==Adam and Eve interview scans== | ||
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File:Scan_64.jpeg | |||
File:Scan 65.jpeg | |||
</gallery> | |||
{{Games}} | {{Games}} |
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