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*During its battle, even if the player [[Lock-on|locks-on]] the Scornets, it will lock-on to the Scornet Maestro instead. | *During its battle, even if the player [[Lock-on|locks-on]] the Scornets, it will lock-on to the Scornet Maestro instead. | ||
*Interestingly, when the Scornet Maestro is defeated, not only will the Maestro's corpse fall, but all the Scornets as well, which can be brought back to the [[Onion]]. Normally, Scornets are not retrievable when defeated. | *Interestingly, when the Scornet Maestro is defeated, not only will the Maestro's corpse fall, but all the Scornets as well, which can be brought back to the [[Onion]]. Normally, Scornets are not retrievable when defeated. | ||
*The Scornet Maestro can command up to 100 Scornets at the same time, much like the player's leaders can control up to [[ | *The Scornet Maestro can command up to 100 Scornets at the same time, much like the player's leaders can control up to [[Pikmin limit|100 Pikmin]]. | ||
*If the boss loses all of its health while in mid-air, it will drop to the ground, even if no Pikmin are latched on to it. Only when it is on the ground can its death sequence start. | *If the boss loses all of its health while in mid-air, it will drop to the ground, even if no Pikmin are latched on to it. Only when it is on the ground can its death sequence start. | ||