Template:Infobox enemy
Jump to navigation
Jump to search
Infobox enemy | |
---|---|
Appears in | |
Scientific name | Unknown |
Family | Unknown |
Areas | None |
Challenge Mode levels | None |
Carry weight | N/A |
Max. carriers | N/A |
Size | Unknown |
Seed worth | N/A |
Attacks | N/A |
Hit points | N/A |
Use
{{Infobox enemy |pikmin = if it appears in Pikmin, give this parameter a value, like "y" |pikmin2 = ditto, but for Pikmin 2 |pikmin3 = ditto, but for Pikmin 3 |enemy_name = if the name differs from the page name, specify it here |image = the image name, including the extension |size = the image's size, in pixels (optional) |caption = the image's caption (optional) |icon = if it has an icon, specify the filename on the wiki here |custom_icon = if the icon is not a Piklopedia one, but instead, custom-made, give this a value like "y" |name = scientific name |family = family name |areas = areas in which it appears |underground = caves in which it appears |challenge = Challenge Mode levels in which it appears |2p = 2-Player Battle areas in which it appears |weight = its weight (use if the same in all games) |weight1 = its weight (Pikmin 1 value) |weight2 = its weight (Pikmin 2 value) |height = its height, in mm, as given by the e-Reader cards (use if the same in all games) |height1 = its height, in mm, as given by the e-Reader cards (Pikmin 1 value) |height2 = its height, in mm, as given by the e-Reader cards (Pikmin 2 value) |max_pikmin = the maximum number of Pikmin that can carry it (use if the same in all games) |max_pikmin1 = the maximum number of Pikmin that can carry it (Pikmin 1 value) |max_pikmin2 = the maximum number of Pikmin that can carry it (Pikmin 2 value) |seeds = number of seeds that are released when it's brought to an onion (use if the same in all games) |seeds1 = number of seeds that are released when it's brought to an onion (Pikmin 1 value) |seeds2 = number of seeds that are released when it's brought to an onion (Pikmin 2 value) |value = its value in Pokos |attacks = list of attacks (use if the same in all games) |attacks1 = list of attacks (Pikmin 1 value) |attacks2 = list of attacks (Pikmin 2 value) |hp1 = amount of health in Pikmin |hp2 = amount of health in Pikmin 2 |hp3 = amount of health in Pikmin 3 |noicons = give it a value, like "y", to disable display of game icons (to avoid conflicts with other templates) |nocat = give it a value, like "y", to make the template not categorize the creature (for "creatures" that aren't creatures, like eggs) }}