Breadbug: Difference between revisions

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|pikmin      = y
|pikmin      = y
|pikmin2    = y
|pikmin2    = y
|image      = Breadbug.png
|pikmin4    = y
|image      = P4 Breadbug.png
|size        = 270px
|size        = 270px
|icon        = Piklopedia Breadbug.png
|icon        = Breadbug P4 icon.png
|name        = Pansarus gluttonae
|namecustom  = ''Pansarus gluttonae''<br>''Pansarus gluttoniae'' (''Pikmin'' Player's Guide)
|family      = Breadbug
|family      = Breadbug
|areas      = [[The Forest Navel]]
|areas      = [[The Forest Navel]]
|underground = [[Glutton's Kitchen]], [[Dream Den]]
|underground = [[Glutton's Kitchen]], [[Dream Den]], [[Plunder Palace]]
|challenge  = [[The Impact Site]], [[The Forest Navel]], [[Snack Pit]]
|challenge  = [[The Impact Site]], [[The Forest Navel]], [[Snack Pit]]
|2p          = [[Dim Labyrinth]]
|2p          = [[Dim Labyrinth]]
|attacks    = Steal objects, bringing Pikmin with them
|attacks    = Steal objects, bringing Pikmin with them, shaking (''Pikmin'' only)
}}
}}
{{otheruses|the creature|the biological family|Breadbug family}}
{{otheruses|the creature|the biological family|Breadbug family}}


'''Breadbugs''' ({{j|パンモドキ|Pan Modoki|Pseudo Bread}}) are enemies in {{p1}} and {{p2}}. These creatures remarkably resemble bread rolls; hence, they are the namesake of the [[Breadbug family]]. They cannot harm leaders or [[Pikmin family|Pikmin]] directly, but they can drag small objects (in ''Pikmin'') or both small and rather large objects (in ''Pikmin 2'') into their dwellings. If Pikmin are holding onto something when a Breadbug pulls it into its nest, they will die.  
The '''Breadbug''' ({{j|パンモドキ|Pan Modoki|Pseudo Bread}}) is an [[enemy]] in {{p1}}, {{p2}} and {{p4}}. Breadbugs resemble [[wikipedia:Bread Rolls|bread rolls]], and are the namesake of the [[Breadbug family]]. They cannot harm leaders or [[Pikmin family|Pikmin]] directly, but can drag small objects (in ''Pikmin'') or both small and rather large objects (in ''Pikmin 2'') into their dwellings. If Pikmin are holding onto something when a Breadbug pulls it into its nest, they will die. In ''Pikmin 4'', their segments now resemble cuts in bread more than fat rolls.


A larger version of this enemy, the [[Giant Breadbug]], appears alongside these enemies in one area of ''Pikmin 2''.
A boss variant of the Breadbug, the [[Giant Breadbug]], appears in ''Pikmin 2'' and ''Pikmin 4''.


==Stats==
==Stats==
{{enemy stats
{{enemy stats
|weight1 = 3      |weight2 = 3
|weight1 = 3      |weight2 = 3    |weight4 = 3
|carriers1 = 6    |carriers2 = 6
|carriers1 = 6    |carriers2 = 6  |carriers4 = 6
|seeds1 = 3      |seeds2 = 4
|seeds1 = 3      |seeds2 = 4     |seeds4 = 5<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the [[Piklopedia (Pikmin 4)|Piklopedia]].</ref>
                   |value2 = 3
                   |value2 = 3    |value4 = 3
|hp1 = 5000      |hp2 = 1100
|hp1 = 5000      |hp2 = 1100     |hp4 = 1000
|regen1 = Unknown |regen2 = 0
|regen1 = Unknown |regen2 = 0     |regen4 = Unknown
}}
}}
==Behavior==
Each Breadbug owns a den from which it emerges at the beginning of the day or the sublevel. Normally it trots freely around the area, ignoring Pikmin and other creatures. Once it comes across something it can drag, it will begin heading straight for it. If it reaches such an object, it will grab it with its mouth and drag it back to its den. In ''Pikmin 2'', Breadbugs heal themselves completely when they successfully retrieve an object. If Pikmin are already carrying an object, Breadbugs will ignore it.
Breadbugs have a large amount of tough blubber, making them immune to [[swarm]]ing. In ''Pikmin'', Olimar can [[punch]] them to damage them, but they will attempt to shake him off if damaged too much. When they are defeated in ''Pikmin 2'', their dens release all the [[treasure]]s they captured. Corpses and pellets that Breadbugs successfullly pull into their dens will permanently disappear and cannot be retrieved.
In ''Pikmin 4'', the Breadbug behaves a little different. It will still bumble around and take whatever it comes across, but it now lacks a den; instead, it will bringing object to predetermined dirt mounts to bury them, as well as leaving them in plant growth, the same growths the player can hide in. Because of this, it cannot heal itself nor kill Pikmin. It has also has a smaller limit on what it can take. If no hiding spots are available, it will still grab the object, but it will wander aimlessly with them. It has strength of 10. If it's pulling something with Pikmin on it, it will shake the object to get the Pikmin off; it cannot do this if it is being dragged. If both forces equal 10, the object will not move until the Breadbug shakes off some Pikmin. It will still hit its head when being carried into the tractor beam of the [[S.S. Beagle]], but it will not flip over.
It can still be hit directly with a Pikmin; doing so will squish the creature and cause it to run around in a panic, yelping. Once done running, it will catch its breath and return to normal. If hit by a Purple Pikmin's shockwave, it will behave the same way, but instead of being squished, it will roll backwards.
===Carrying power===
Breadbugs in ''Pikmin'' will only drag objects with a [[weight]] of 1, all of which require two Pikmin to overpower. In ''Pikmin 2'', objects dragged by Breadbugs vary in how much strength is needed to overpower them, depending on the weight of the object and its maximum carriers. The exact formula is unknown and it's possible that one does not exist, as the game may use a lookup table instead. However, a formula that works in every case is:
{{equation|Breadbug carrying equation.png}}
So in other words: the object's weight, plus one-half of the carrying support slots, plus 1, rounded down equals the amount of Pikmin needed to overpower a Breadbug.
Breadbugs will ignore objects with a [[weight]] heavier than 10, as well as all treasures in the [[Explorer's Friend Series]]. They are also unable to drag very small or flat treasures such as the [[Science Project]] or [[Luck Wafer]]. Giant Breadbugs are no stronger than regular ones and all the same rules apply. The following table lists all possible combinations of weights and max carriers with their respective amounts needed to overpower. Most of these results cannot be observed without hacking.
==Locations==
===In ''Pikmin''===
Only one is present in story mode, with it being found in [[The Forest Navel]]. It wanders around the map so it doesn't have a set location, but its nest is found near the [[Gravity Jumper]] so it can be spotted there often; such as when carrying back objects or at the start of the day.
It is present in the game's [[Challenge Mode (Pikmin)|challenge mode]], being in [[The Impact Site]] and The Forest Navel.
===In ''Pikmin 2''===
*[[Glutton's Kitchen]]; sublevels 2, 3, 4 and 6.
*[[Dream Den]]; sublevel 11.
They can be found in Pikmin 2's [[Challenge Mode (Pikmin 2)|challenge mode]], being in the [[Snack Pit]]. They can also be found in [[2-Player Battle]], in the level [[Dim Labyrinth]].
===In ''Pikmin 4''===
Breadbugs are only present in the cave [[Plunder Palace]]. They can be found on sublevels 1 and 4.
==Strategy==
===Pikmin===
The easiest way to kill a Breadbug is to wait until it takes hold of an object, then swarm Pikmin onto that object and return it to any [[Onion]] or the Ship's [[research Pod|pod]]. The Onion or the Ship receives the object and the Breadbug takes damage by banging its head on the Onion/Ship. This method usually has to be done twice, though the first hit is so strong, it may just take one Pikmin [[throw]]n on its back to finish it off. So to better multitask, the best strategy would be to throw Pikmin on top of it once or twice and then have it drag an object and use Pikmin to carry it the opposite way. The Pikmin should deliver the object, and more often than not, get the now-dead Breadbug and deliver it as well.
It is also possible to defeat a Breadbug by throwing Pikmin on top of it, but this is slow as there is a period of immunity after each successful throw. Luckily, after being hit with a Pikmin, and finishing its pain animation, it will look left and right for some brief seconds, and during this time, it is vulnerable. By carefully timing, or by throwing a small barrage of Pikmin during this time, it is possible to hit the Breadbug again without having to move the cursor or the leader. The members of this species encountered in ''Pikmin'' move more swiftly than those in ''Pikmin 2'', making them even more difficult to kill via this method. Using [[Purple Pikmin]] makes this method faster since their heavy weight will hurt the Breadbug, and they also try to home in as they land. With good enough timing, whistling Pikmin off of a tug of war with a Breadbug will stun the creature for a brief moment, possibly allowing an attack.
Another quick way to kill it in ''Pikmin 2'' is to use an [[ultra-bitter spray]] to petrify it, which will make it vulnerable to [[swarming]].
===Leaders===
Strangely, [[Olimar]] can damage the Breadbug by [[punch]]ing it in ''Pikmin'' even though the Pikmin cannot. In ''Pikmin 2'', neither Olimar nor [[Louie]] are capable of punching the Breadbug. However, with its high amount of HP due to the unorthodox damaging methods normally used, attacking with Olimar is a severe waste of time. Interestingly, the Breadbug can attempt to shake off Olimar when harassed.
{{refs|note}}


{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
===''Pikmin'' Nintendo Player's Guide===
{{transcript|The adult breadbug competes for many of the same food sources as Pikmin, but its thick-skinned hide allows it to withstand most Pikmin group attacks. However, some researchers claim to have observed the breadbug being overwhelmed by massive numbers of Pikmin and then reduced to food.|block=y}}
{{transcript|The breadbug is a scavenger and will drag away lightweight Pikmin food. Don't bother attacking the breadbug. Instead, send Pikmin to go after the piece of food that the breadbug is dragging. With enough Pikmin, your team will be able to overpower the breadbug and drag it back to an onion. When the onion beams up the bug, the pest will take major damage.|block=y}}
===''Pikmin'' Nintendo Power Booklet description===
{{transcript|The breadbug is a scavenger and competes with Pikmin for food. Its thick hide protects it from most Pikmin assaults, but it prefers not to feed on live food sources.}}
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Breadbugs steal treasures and the bodies of downed baddies. If a Breadbug takes a prize into its hole, you'll have to defeat it to make the treasure resurface. You can damage Breadbugs by stomping them or by pulling them towards your ship and having the ship's tractor beam do the work.|block=y}}
===Dalmo's notes===
{{Transcript|It looks like your breakfast table's longtime staple: a loaf of bread with perfect color and buttery shine. Just from looking at it, I swear the aroma of baking wafts past my nose. But you've never seen your bread loafing about like this. If you observe them for a while, you might catch them dragging things around with their mouths. It's heart-meltingly adorable!}}
===Pikmin Garden===
'''Text'''
{{transcript|
肉厚の表皮を持ち、ロールパンのような姿をしている。性格は穏やかで、餌となる食べ物を見つけると巣や草むらに運んだり、土に埋めるなどして貯め込む性質がある。
特徴 その1 雑食性
:ペレットのみならず、生物の死骸なども好んで食べる。
特徴 その2 引っ張り合い


==Behavior==
:ピクミンと食性が同じことから、獲物をうばい合うことも多い。
Each Breadbug owns a den from which it emerges at the beginning of the day or the sublevel. Normally it trots freely around the area, ignoring Pikmin and other creatures. Once it comes across something it can drag, it will head straight for that. If it reaches such an object, it will grab it with its mouth and drag it back to its den. In ''Pikmin 2'', Breadbugs heal themselves completely when they successfully retrieve an object. If Pikmin are already carrying an object, Breadbugs will ignore it.
:(Image text: 直接的な危害を加えないせいか、ピクミンに攻撃されることはない)


Breadbugs have a large amount of tough blubber, making them immune to [[swarming]]. In ''Pikmin'', Olimar can punch them to damage them, but they will attempt to shake him off if damaged too much. When they are defeated in ''Pikmin 2'', their dens release all the [[treasure]]s they captured. Corpses Breadbugs retrieve will be permanently removed from play.
特徴 その3 弾力のある表皮
:背中に硬いものや重いものがぶつかると、衝撃が体内にまで伝わりひっくり返ってしまう。
|block=y}}


==Carrying power==
'''Translation'''
Breadbugs in ''Pikmin'' will only drag objects with a weight of 1, all of which require two Pikmin to overpower. In the sequel, objects dragged by Breadbugs vary in how much strength is needed to overpower them, depending on the weight of the object and its maximum carriers. The exact formula is unknown and it's possible that there in fact is none, as the game may use a lookup table instead. However, a formula that works in every case is:
{{transcript|
It has a thick epidermis and looks like a bread roll. When it finds food, it carries it to its nest or grassy area and buries it in the soil to store it.


{{equation|Breadbug carrying equation.png}}
Feature #1: Omnivorous
:It likes to eat not only pellets but also the carcasses of creatures.


So in other words, the object's weight, plus a half of the carrying support slots, plus 1, and all of this rounded down.
Feature #2: Pulling against each other
:Because it shares the same feeding habits with Pikmin, they often compete with each other for food.
:(Image text: "Perhaps because it does not directly harm Pikmin, it is not attacked by them")


Breadbugs will ignore objects with a weight heavier than 10 as well as all treasures in the [[Explorer's Friend Series]]. They are also unable to drag very small or flat treasures such as the [[Science Project]] or [[Luck Wafer]]. Giant Breadbugs are no stronger than regular ones and all the same rules apply. The following table lists all possible combinations of weights and max carriers with their respective amounts needed to overpower. Most of these results cannot be observed without hacking.
Feature #3: Elastic epidermis
:When a hard or heavy object strikes their back, the impact is transmitted to their body, causing them to turn over.
|block=y}}


{|class="wikitable" style="width: 60em;"
{|class="wikitable scrollable" style="width: 60em;"
|- style="text-align: center;"
|- style="text-align: center;"
! Weight
! Weight
Line 58: Line 131:
|}
|}


==Strategy==
In ''[[Pikmin 4]]'' the breadbug’s carrying power is simplified. The Breadbug always has a carrying strength of 10. Once the pikmins' total carrying strength exceeds 10 the breadbug will be dragged across the floor. Dandori Battle rules apply, and the Breadbug can shake Pikmin off an object if the Breadbug has the advantage or there is a tie. The Giant Breadbug has a carry power of 30.
===Pikmin===
The easiest way to kill a Breadbug is to wait until it takes hold of an object, then swarm Pikmin onto that object and return it to any [[Onion]] or the Ship's [[research Pod|pod]]. The Onion or the Ship receives the object and the Breadbug takes damage by banging its head on the Onion/Ship. This method usually has to be done twice, though the first hit is so strong, it may just take one Pikmin [[throw]]n on its back to finish it off. So to better multitask, the best strategy would be to throw Pikmin on top of it once or twice, and then have it drag an object and use Pikmin to carry it the opposite way. The Pikmin should deliver the object, and more often than not, get the now-dead Breadbug and deliver it as well.
 
It is also possible to defeat a Breadbug by throwing Pikmin on top of it, but this is slow as there is a period of immunity after each successful throw. Luckily, after being hit with a Pikmin, and finishing its pain animation, it will look left and right for some brief seconds, and during this time, it is vulnerable. By carefully timing, or by throwing a small barrage of Pikmin during this time, it is possible to hit the Breadbug again without having to move the cursor or the leader. The members of this species encountered in ''Pikmin'' move more swiftly than those in ''Pikmin 2'', making them even more difficult to kill via this method. Using [[Purple Pikmin]] makes this method faster since their heavy weight will hurt the Breadbug, and they also try to home in as they land.
 
Another quick way to kill it in ''Pikmin 2'' is to use an [[ultra-bitter spray]] to petrify it, which will make it vulnerable to [[swarming]].
 
===Leaders===
Strangely, [[Olimar]] can damage the Breadbug by hitting it in ''Pikmin'' even though the Pikmin cannot. In ''Pikmin 2'', neither Olimar nor [[Louie]] are capable of hitting the Breadbug.


==Technical information==
==Technical information==
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{{p2 enemy property | fp15 | 潜伏時間 | Time until leaving nest | 150 }}
{{p2 enemy property | fp15 | 潜伏時間 | Time until leaving nest | 150 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp01 | ターゲットスロット数境界 | Unknown (cannot collect objects that can have these many Pikmin grabbing?) | 11 }}
{{p2 enemy property | fp01 | ターゲットスロット数境界 | Cannot collect objects with this weight value or above | 11 }}
}}
}}


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==Other information==
==Other information==
{{enemy other info
{{enemy other info
|technical  = Vanilla Breadbug
|size      = Body length: {{mm|37}}
|size      = Body length: {{mm|37}}
|jpname    = {{j|マキパンモドキ|Makipan modoki|Bread roll bug}}
|piklopedia = 57
|piklopedia = 57
|technical  = Vanilla Breadbug
}}
}}


==Naming==
==Naming==
{{see more|Breadbug family#Naming}}
{{see more|Breadbug family#Naming}}
 
{{naming
The Breadbug's name mostly comes from it physically resembling a loaf of bread. The Japanese name further confirms this by naming it {{j|パンモドキ|Pan Modoki}}, which means "Pseudo Bread". In the scientific name, ''Pansarus gluttonae'', ''gluttonae'' comes from ''glutonis'' ("glutton"), referring to its scavenging and food-hoarding behavior.
|common    = Breadbug. The name mostly comes from it physically resembling a loaf of bread, and is likely a pun on real-world {{w|Bed bug|bed bugs}}.
 
|jpcommon  = {{j|パンモドキ|Pan Modoki|Pseudo Bread}}.
The internal name in ''Pikmin'', <code>collec</code>, is likely short for "collect" or "collector". In ''Pikmin 2'', it's just the same as the Japanese name, <code>panmodoki</code>. The nest the creature hides in has its own internal name. In ''Pikmin'', it is <code>hollec</code>, perhaps a pun between "hole" and the enemy's internal name, while in ''Pikmin 2'', it's a combination of {{j|パン|pan|bread|f=tp}} and "house" &ndash; <code>panhouse</code>.
|jpname    = {{j|マキパンモドキ|Makipan modoki|Pseudo Bread Roll}}.
|scientific = ''Pansarus gluttonae''. "Pansarus" may come from "pan", spanish for "bread", referring to its physical shape. ''Gluttonae'' comes from "glutton", referring to its scavenging and food-hoarding behavior. The specific epithet is spelled "''gluttoniae''" in the ''Pikmin'' Nintendo Player's Guide.
|internal  = The internal name in ''Pikmin'', <code>collec</code>, is likely short for "collect" or "collector". In ''Pikmin 2'', it's just the same as the Japanese nickname, <code>panmodoki</code>. The nest the creature hides in has its own internal name. In ''Pikmin'', it is <code>hollec</code>, perhaps a pun between "hole" and the enemy's internal name, while in ''Pikmin 2'', it's a combination of {{j|パン|pan|bread|f=tp}} and "house" &ndash; <code>panhouse</code>.
}}


===Names in other languages===
===Names in other languages===
{{Needs translation|Korean}}
{{foreignname
{{foreignname
|Jap = パンモドキ
|Jap = パンモドキ
|JapR = Pan Modoki
|JapR = Pan Modoki
|JapM = Pseudo Bread
|JapM = Pseudo Bread
|JapN =
|ChiTrad  =
|ChiTradR =
|ChiTradM =
|ChiTradN =
|ChiSimp  =
|ChiSimpR =
|ChiSimpM =
|ChiSimpN =
|Dut  = Broodrakker
|DutM = Bread rascal
|DutN =
|Fra  = Scaratax
|Fra  = Scaratax
|FraM = From ''scarabée'' (beetle)
|FraM = From ''scara'' (beetle) and ''taxeur'' (taxman, which refers to the Breadbug's stealing capacities)
|Ita  = Saprofago Ladro
|FraN = The name comes from ''"scarabée"'' (beetle)
|ItaM = Thief Scavenger
|Ger  = Diebischer Saprophag
|Ger  = Diebischer Saprophag
|GerM = Thieving Saprophage
|GerM = Thieving Saprophage
|Spa =
|GerN =
|SpaM =  
|Ita = Saprofago (''Pikmin'', ''Pikmin 2'' Switch and ''Pikmin 4'')<br> Saprofago ladro (''Pikmin 2'' GC/Wii)
|Kor=빵닮은꼴
|ItaM = Scavenger (''Pikmin'', ''Pikmin 2'' Switch and ''Pikmin 4'')<br> Thief Scavenger (''Pikmin 2'' GC/Wii)
|KorM=Form that looks like bread
|ItaN =
|ItaI = Saprofago
|Kor = 빵닮은꼴
|KorR = Ppang-Dalmeunkkol
|KorM = Bread Look-alike
|KorN =
|Spa  = Chinche Carroñero (''Pikmin'')<br> Chinche carroñera (''Pikmin 2'' and ''Pikmin 4'')
|SpaM = Scavenger Bug
|SpaN =
|Por  = Bicho-pão
|PorM = Bread bug
|PorN =
|notes = y
}}
}}


==Gallery==
==Gallery==
===''Pikmin''===
<gallery>
<gallery>
121.jpg|Artwork.
{{Image|The Breadbug's nest in ''Pikmin''.}}
Adorable Breadbug.png|A Breadbug in the [[Piklopedia]].
Breadbug.png|Artwork of the Breadbug.
Reel3 Breadbug.png|A Breadbug in the [[enemy reel]] of ''Pikmin''.
Reel3 Breadbug.png|A Breadbug in the [[enemy reel]].
Early Breadbug P1 screenshot.png|A Breadbug in an [[Pikmin prerelease information|early]] version of ''Pikmin''.
BreadbugNintendoPowerPromotionalBooklet.png|Screenshot of a Breadbug in ''Pikmin'' from the Nintendo Power Promotional Booklet.
P1 Breadbug Sketch.png|Drawings of the Breadbug from the ''Pikmin'' Official Player's Guide.
P1 Breadbug pulling.jpg|A Breadbug pulling a blue [[pellet]] back to its nest.
P1 Breadbug tugofwar.jpg|A Breadbug battling some Pikmin for a pellet.
P1 Breadbug flipped.jpg|A Breadbug on its back due to it flipping over while holding onto a pellet an [[Onion]] digested.
P1 Breadbug corpse.jpg|The corpse of a Breadbug.
</gallery>
 
===''Pikmin 2''===
<gallery>
Adorable Breadbug.png|A Breadbug in the [[Piklopedia (Pikmin 2)|Piklopedia]].
Nest 2.jpg|A Breadbug dragging a Female Sheargrub corpse and a Yellow Pikmin into its nest.
Nest.jpg|A Breadbug's nest.
Nest.jpg|A Breadbug's nest.
Nest 2.jpg|A Breadbug dragging a Female Sheargrub corpse into its hole.
Breadbug P2S icon.png|The Piklopedia icon of the Breadbug in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
Early Breadbug P1 screenshot.png|A Breadbug in an [[Pikmin prerelease information|earlier]] version of ''Pikmin''.
P2 Breadbug flipped.jpg|A Breadbug that has been flipped over.
Y16.JPG|The creature's [[e-card]], #60 (16<sup>th</sup> yellow card).
P2 Breadbug corpse.jpg|The corpse of a Breadbug.
</gallery>
 
===''Pikmin 4''===
<gallery>
VanillaBreadBug4.png|A Breadbug in promotional material.
Breadbug P4 icon.png|The [[Piklopedia (Pikmin 4)|Piklopedia]] icon of the Breadbug.
Breadbug P4.jpg|A Breadbug in the  [[Piklopedia (Pikmin 4)|Piklopedia]].
Breadbug Notice P4.jpg|A Breadbug upon noticing something it can steal and bury.
</gallery>
 
==='''Other'''===
<gallery>
Y16.JPG|The Breadbug's [[e-card]], #60 (16<sup>th</sup> yellow card).
AgatsumaBreadbug.jpg|An Agatsuma Breadbug [[Merchandise/Figures#Agatsuma Pikmin 2 figurines|figurine]].
</gallery>
</gallery>


==Trivia==
==Trivia==
*When a Pikmin grabs an object at the same time the Breadbug does, the Breadbug will get shot towards its nest, along with everything it carries, probably due to a [[glitch]].{{source needed}}
*The Breadbug is one of few enemies to have a figurine modeled after them.
*The Breadbug is one of the few enemies to have a [[Merchandise/figures#Agatsuma Pikmin figurines|figurine]] modeled after them.
*Its nest is very similar in appearance to the [[Hermit Crawmad]]'s hole in ''Pikmin 2''.
*Its nest is very similar in appearance to the [[Hermit Crawmad]]'s hole.
*Breadbugs seem to have cannibalistic tendencies: in ''Pikmin 2'', they will carry dead Breadbugs into their nests and eat them.
*Breadbugs seem to have cannibal tendencies: in ''Pikmin 2'', they will carry dead Breadbugs into their nests and eat them.
*In ''Pikmin'', if a Breadbug gets stuck, it will burrow into the ground after about 8 seconds and respawn out of its hole.{{cite youtube|c_I03_U0Dx4|demonstrating how Breadbugs respawn when they get stuck.}}
*In ''Pikmin'', if a Breadbug gets stuck, it will burrow into the ground after about 8 seconds and respawn out of its hole.{{cite youtube|c_I03_U0Dx4|demonstrating how Breadbugs respawn when they get stuck.}}
*Breadbugs exhibit behavior typical of real world {{w|ferret}}s, which are known to take random items and drag them into burrows or other enclosed areas.
*Breadbugs exhibit behavior typical of real world {{w|ferret}}s, which are known to take random items and drag them into burrows or other enclosed areas.
*A roughly exact copy of the Breadbug in ''Pikmin 2'' exists [[Unused content in Pikmin 3|unused inside ''Pikmin 3'''s files]].
*A roughly exact copy of the Breadbug in ''Pikmin 2'' exists [[Unused content in Pikmin 3|unused inside ''Pikmin 3'''s files]].
*The Breadbug's [[Music in Pikmin 4#Enemy mixes|enemy mix]] in ''Pikmin 4'' references the Giant Breadbug's theme from ''Pikmin 2''. A synthesizer that plays a melody similar to that of the baritone saxophone is added, and the same drum machine samples are also reused.


==See also==
==See also==
Line 268: Line 387:
{{refs}}
{{refs}}


{{enemies}}
{{p1enemies}}
{{p2enemies}}
{{P4enemies}}
[[Category:Harmless enemies]]
[[Category:Wandering enemies]]
[[Category:Wandering enemies]]
[[Category:The Forest Navel]]
[[Category:The Forest Navel]]
[[Category:Glutton's Kitchen]]
[[Category:Glutton's Kitchen]]
[[Category:Dream Den]]
[[Category:Dream Den]]
[[Category:Plunder Palace]]
[[Category:Pikmin 1 Challenge Mode]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:2-Player Battle]]