Camera: Difference between revisions

323 bytes added ,  7 years ago
no edit summary
mNo edit summary
No edit summary
Line 5: Line 5:
The '''camera''' is the viewpoint from which the player can see the action in a game's world. In the [[Pikmin series|''Pikmin'' games]], the camera can be adjusted by the player, in order to ensure that they can normally navigate through the [[area]]s and [[cave]]s while being able to see what they're doing effectively.
The '''camera''' is the viewpoint from which the player can see the action in a game's world. In the [[Pikmin series|''Pikmin'' games]], the camera can be adjusted by the player, in order to ensure that they can normally navigate through the [[area]]s and [[cave]]s while being able to see what they're doing effectively.


During normal gameplay, the camera is above ground level, pointing down, but some [[cutscene]]s move the camera automatically, as well as some tutorials and cinematic routes in ''[[Pikmin 3]]'', such as the pathway leading up to a [[boss]]. Some sections and levels play out on a fully 2D view, with the camera at ground level to the side of the action. Thus is the case of the [[seesaw block]] section on the [[Garden of Hope]]. In ''Pikmin 3'', the camera may also move up if there is an obstruction in the way blocking the view, like a [[plant]].
During normal gameplay, the camera is above ground level, pointing down, but some [[cutscene]]s move the camera automatically, as well as some tutorials and cinematic routes in ''[[Pikmin 3]]'', such as the pathway leading up to a [[boss]]. Some sections and levels play out on a fully 2D view, with the camera at ground level to the side of the action. Thus is the case of the [[seesaw block]] section on the [[Garden of Hope]]. In ''Pikmin 3'', the camera may also move up if there is an obstruction in the way blocking the view, like a [[plant]], and when it needs to show a different section of the area when switching leaders, it first fades out from the current one and then fades in on the new area; this process pauses the game slightly.{{cite youtube|wvme1KlOmE0|showing how the game pauses briefly when the camera changes area sections}}


==Controlling the camera==
==Controlling the camera==
Line 74: Line 74:
*[[Menu]]
*[[Menu]]
*[[Controls]]
*[[Controls]]
==References==
{{refs}}


[[Category:Real world]]
[[Category:Real world]]
[[Category:Gameplay]]
[[Category:Gameplay]]