Camera: Difference between revisions

171 bytes added ,  3 years ago
Stub for P3D.
(Stub for P3D.)
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The camera can also be rotated horizontally with {{button|wiiu|rstick|wiiu|pcrstick}} on the Wii U Pro Controller or GamePad, by holding a press near the left or right edges of the screen with the stylus controls, or by pointing at the left or right edges of the screen with the Wii Remote. When using the Wii Remote or the stylus mode, having the leader walk left or right will make the camera smoothly rotate in order to gradually show what is ahead of the leader. Much like the manual camera rotations, this automatic smooth rotation also doesn't make the leader change direction; the player must change their movement input so that it starts behaving according to the new camera angle.
The camera can also be rotated horizontally with {{button|wiiu|rstick|wiiu|pcrstick}} on the Wii U Pro Controller or GamePad, by holding a press near the left or right edges of the screen with the stylus controls, or by pointing at the left or right edges of the screen with the Wii Remote. When using the Wii Remote or the stylus mode, having the leader walk left or right will make the camera smoothly rotate in order to gradually show what is ahead of the leader. Much like the manual camera rotations, this automatic smooth rotation also doesn't make the leader change direction; the player must change their movement input so that it starts behaving according to the new camera angle.
===''Pikmin 3 Deluxe''===
{{game help|p3d|Document how the camera differs from ''Pikmin 3'', and remember to document how the camera turns when using a single Joy-Con.}}


==Impact on gameplay mechanics==
==Impact on gameplay mechanics==