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{{ | {{page title|Challenge Mode (''Pikmin 2'')}} | ||
[[File:Lost Toy Box.png|thumb|The [[Lost Toy Box]].]] | {{game icons|p2=y}} | ||
[[File:P2 Lost Toy Box Sublevel 1.png|thumb|The [[Lost Toy Box]].]] | |||
{{for|the challenge mode in the first game|Challenge Mode (Pikmin)}} | {{for|the challenge mode in the first game|Challenge Mode (Pikmin)}} | ||
{{dablink|Not to be confused with the [[Pikmin Adventure#Challenge Mode|Challenge Mode]] from {{pa}}.}} | {{dablink|Not to be confused with the [[Pikmin Adventure#Challenge Mode|Challenge Mode]] from {{pa}}.}} | ||
'''Challenge Mode''' is an alternative game mode in ''[[Pikmin 2]]'' | '''Challenge Mode''' ({{j|チャレンジモード|Charenji Mōdo|Challenge Mode}}) is an alternative game mode in ''[[Pikmin 2]]''. It takes place in many special [[cave]]s, and the player will need to collect [[The Key]] in each sublevel in order to open the hole to the next one, or in the case of the last sublevel, the [[geyser]] that finishes the cave. It is unrelated to [[Pikmin (game)|the first game]]'s [[Challenge Mode (Pikmin)|Challenge Mode]]. | ||
All stages have a time limit (in units; each unit represents two seconds), and players must finish the current sublevel before time runs out, or they fail the challenge. Every time a new sublevel is entered, some more units of time are added to the existing amount. Although the goal is to just complete the last sublevel, players are also given a [[#Scoring|score]] based on how well they performed. The game keeps track of the high scores for each stage, and on top of recording the completion of a level (which marks it with a white flower), the player can also receive a pink flower ranking for that cave if they beat it without a single Pikmin death (or Pikmin sprout left behind). | All stages have a time limit (in units; each unit represents two seconds), and players must finish the current sublevel before time runs out, or they fail the challenge. Every time a new sublevel is entered, some more units of time are added to the existing amount. Although the goal is to just complete the last sublevel, players are also given a [[#Scoring|score]] based on how well they performed. The game keeps track of the high scores for each stage, and on top of recording the completion of a level (which marks it with a white flower), the player can also receive a pink flower ranking for that cave if they beat it without a single Pikmin death (or Pikmin sprout left behind). | ||
There are 30 stages in all, each with a specific amount of starting Pikmin, sprays, time limits, etc. During gameplay, the player has access to one [[Exploration Kit]] perk: the [[Five-man Napsack]]. | There are 30 stages in all, each with a specific amount of starting Pikmin, sprays, time limits, etc. During gameplay, the player has access to only one [[Exploration Kit]] perk: the [[Five-man Napsack]]. | ||
==Levels== | ==Levels== | ||
<gallery perrow="5"> | |||
Explorer's Cave.png|[[Explorer's Cave]]|link=Explorer's Cave | |||
Novice Training.png|[[Novice Training]]|link=Novice Training | |||
P2 Lost Toy Box Sublevel 1.png|[[Lost Toy Box]]|link=Lost Toy Box | |||
Creator's Garden.png|[[Creator's Garden]]|link=Creator's Garden | |||
Green Hole.png|[[Green Hole]]|link=Green Hole | |||
Hot House.png|[[Hot House]]|link=Hot House | |||
Brawny Abyss.png|[[Brawny Abyss]]|link=Brawny Abyss | |||
Red Chasm.png|[[Red Chasm]]|link=Red Chasm | |||
Trampled Garden.png|[[Trampled Garden]]|link=Trampled Garden | |||
Twilight Garden.jpg|[[Twilight Garden]]|link=Twilight Garden | |||
Cryptic Cavern sub5.jpg|[[Cryptic Cavern]]|link=Cryptic Cavern | |||
Concrete Maze.jpg|[[Concrete Maze]]|link=Concrete Maze | |||
P2 Collector's Room Screenshot.jpg|[[Collector's Room]]|link=Collector's Room | |||
P2 Dweevil Nest.jpg|[[Dweevil Nest]]|link=Dweevil Nest | |||
Cavernous Abyss.jpg|[[Cavernous Abyss]]|link=Cavernous Abyss | |||
Snack Pit.jpg|[[Snack Pit]]|link=Snack Pit | |||
Three Color Training.jpg|[[Three Color Training]]|link=Three Color Training | |||
Hazard Training.jpg|[[Hazard Training]]|link=Hazard Training | |||
Cave of Snarls.jpg|[[Cave of Snarls]]|link=Cave of Snarls | |||
The Giant's Bath.jpg|[[The Giant's Bath]]|link=The Giant's Bath | |||
Rumbling Grotto.jpg|[[Rumbling Grotto]]|link=Rumbling Grotto | |||
Subterranean Lair.jpg|[[Subterranean Lair]]|link=Subterranean Lair | |||
Hidden Garden.jpg|[[Hidden Garden]]|link=Hidden Garden | |||
Abduction Den.jpg|[[Abduction Den]]|link=Abduction Den | |||
Secret Testing Range.jpg|[[Secret Testing Range]]|link=Secret Testing Range | |||
Breeding Ground.jpg|[[Breeding Ground]]|link=Breeding Ground | |||
Cave of Pain.jpg|[[Cave of Pain]]|link=Cave of Pain | |||
Bully Den.jpg|[[Bully Den]]|link=Bully Den | |||
Sniper Room.jpg|[[Sniper Room]]|link=Sniper Room | |||
Emperor's Realm.jpg|[[Emperor's Realm]]|link=Emperor's Realm | |||
</gallery> | |||
==Co-op== | ==Co-op== | ||
Co-op is a variation of Challenge Mode with two players | Co-op is a variation of Challenge Mode with two players. As with [[2-Player Battle]], player one controls [[Captain Olimar|Olimar]] on the top half of the screen, and player two controls Louie on the bottom half of the screen. The spray counter on the [[HUD]] shows the same value for both screens, seeing as the sprays are shared, i.e. if one player uses a [[spray]], it'll be depleted on the counter of both players' screens. Other than this, co-op is completely identical to regular Challenge Mode. | ||
Because the multitasking in co-op mode increases efficiency, scores between single-player mode and co-op mode are kept separately. | Because the multitasking in co-op mode increases efficiency, scores between single-player mode and co-op mode are kept separately. | ||
==Unlocking== | ==Unlocking== | ||
To unlock | To unlock Challenge Mode, the player needs to collect [[The Key]] from the final floor of the [[Citadel of Spiders]] in the [[Perplexing Pool]], in [[Story Mode]]. Doing this once and saving the game will unlock Challenge Mode permanently, even if the player deletes that Story Mode [[Saved game|save file]]. | ||
Challenge Mode starts with 5 levels unlocked, and for every level completed, another level is unlocked. Completing a level only requires reaching the end of the cave by collecting the keys and using the holes and geysers. | |||
By completing all 30 levels with a pink flower (with no Pikmin losses), a [[Cutscene#Louie's Dark Secret|secret cutscene]] will be unlocked, and can be viewed from the [[bonuses menu]]. | |||
==Scoring== | ==Scoring== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Jap=チャレンジモード | |||
|JapR=Charenji Mōdo | |||
|JapM=Challenge Mode | |||
|Fra=Mode Challenge | |Fra=Mode Challenge | ||
|FraM=Challenge Mode | |FraM=Challenge Mode | ||
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|Ger=Challenge-Mode<br>Challenge-Modus | |Ger=Challenge-Mode<br>Challenge-Modus | ||
|GerM=Challenge Mode | |GerM=Challenge Mode | ||
|GerN=GameCube version's title screen<br>GameCube | |GerN=GameCube version's title screen<br>Wii version and GameCube version's Challenge Mode menu | ||
|SpaA=Modo de desafío | |||
|SpaAM=Challenge mode | |||
|SpaE=Modo Desafío | |||
|SpaEM=Challenge Mode | |||
|notes=y | |notes=y | ||
}} | }} | ||
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*[[Challenge Mode menu]] | *[[Challenge Mode menu]] | ||
{{game modes}} | |||
[[Category:Pikmin 2]] | [[Category:Pikmin 2]] | ||
[[Category:Pikmin 2 Challenge Mode]] | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] |
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