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If there is something in the way, the Pikmin will attempt to move past it for a few seconds, and if they do not find a suitable spot to fill the required dismiss distance, they will instead stay in their place. Hence, if a large group is dismissed in a tight area, there might not be enough room for the groups to be separated properly. | If there is something in the way, the Pikmin will attempt to move past it for a few seconds, and if they do not find a suitable spot to fill the required dismiss distance, they will instead stay in their place. Hence, if a large group is dismissed in a tight area, there might not be enough room for the groups to be separated properly. | ||
In {{p1}} and ''Pikmin 3'', any | In {{p1}} and ''Pikmin 3'', any Pikmin carrying [[bomb-rock]]s get to keep their bombs, and are placed in a different group from empty-handed Pikmin of the same types. When [[whistle]]d or touched, they will return to the group without dropping the bomb-rock. In the case of ''Pikmin'' on the [[GameCube]], however, if they are [[throw]]n, calling them back with the whistle will cause them to drop and activate the explosive. | ||
In {{p2}}, after dismissing the group, the leader can [[lie down]] if the same button is held, but only after the [[Five-man Napsack]] has been obtained. A leader can also be forced to dismiss their group if grabbed by a [[Bumbling Snitchbug]]. | In {{p2}}, after dismissing the group, the leader can [[lie down]] if the same button is held, but only after the [[Five-man Napsack]] has been obtained. A leader can also be forced to dismiss their group if grabbed by a [[Bumbling Snitchbug]]. |