Doodlebug: Difference between revisions

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Sublevel 1 of the [[Frontier Cavern]] holds the largest number of Doodlebugs together: three. The Doodlebug at the [[Cryptic Cavern]] will just respawn elsewhere if it burrows before its [[The Key|Key]] is removed.
Sublevel 1 of the [[Frontier Cavern]] holds the largest number of Doodlebugs together: three. The Doodlebug at the [[Cryptic Cavern]] will just respawn elsewhere if it burrows before its [[The Key|Key]] is removed.
==Pikmin 2==
Doodlebugs appear only in caves. When they move, they immediately spawn a poison gas cloud where they started, which acts as a surprise attack for an unwary captain. If [[ultra-bitter spray]] has been discovered, they will exclusively drop additional doses. Otherwise, they will only drop nectar. Pikmin will attempt to chase the Doodlebug, creating the risk of them being poisoned if they are not immune.
==Pikmin 4==
In this game, a Doodlebug appears on the overworld, but they are much rarer overall. They usually spawn near or under [[sticky mold]], and instead of sprays, they drop [[Bomb rock]]s and [[Ice Blast]]s. While they do not have the first burst of poison in this game, the clouds they release on future movements are much larger;


==Stats==
==Stats==
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==Behavior==
==Behavior==
Behaviorally, Doodlebugs are very similar to Iridescent Flint Beetles. Like the Flint Beetles, the Doodlebug cannot normally be harmed by leaders. However, it is different from the others in that it remains above ground for a much longer period of time. Once activated, the Doodlebug springs out from the ground, immediately releasing poisonous gas as it does so. Like all other poison in the game, this gas will kill all non-White Pikmin if they are exposed to it and are not whistled back to a leader. Once active, Doodlebugs move quickly and release more gas at regular intervals. If a Pikmin is landed directly onto one's back, it will flip over briefly and drop [[nectar]] or a drop of spray. Once a Doodlebug has been flipped over a few times, it will quickly retreat underground. The same thing will happen if the bug is simply left undisturbed above ground for too long.
Behaviorally, Doodlebugs are very similar to Iridescent Flint Beetles. Like the Flint Beetles, the Doodlebug cannot normally be harmed by leaders. However, it is different from the others in that it remains above ground for a much longer period of time. Once activated, the Doodlebug springs out from the ground, immediately releasing poisonous gas as it does so. Like all other poison, this gas will kill all non-White Pikmin if they are exposed to it and are not whistled back to a leader. Once active, Doodlebugs move quickly and release more gas at regular intervals. If a Pikmin is landed directly onto one's back, it will flip over briefly and drop something (depending on which game). Once a Doodlebug has been flipped over a few times, it will quickly retreat underground. The same thing will happen if the bug is simply left undisturbed above ground for too long.
 
===Pikmin 2===
In {{p2}}, Doodlebugs appear only in caves. If [[ultra-bitter spray]] has been discovered, they will exclusively drop additional doses. Otherwise, they will only drop nectar. Pikmin will attempt to chase the Doodlebug, creating the risk of them being poisoned if they are not immune.
 
==Pikmin 4==
In {{p4}}, a single Doodlebug appears above ground in [[Primordial Thicket]], but they are much rarer overall than they were in ''Pikmin 2''. They usually spawn near or under [[sticky mold]], and instead of sprays, they drop [[Bomb rock]]s and [[Ice Blast]]s. While they no longer have the first burst of poison, the clouds they release on future movements are much larger than before.


==Strategy==
==Strategy==