Dwarf Orange Bulborb: Difference between revisions

Combined introductory paragraphs and made small changes to them, and added empty sections to follow the full enemy article structure.
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(Combined introductory paragraphs and made small changes to them, and added empty sections to follow the full enemy article structure.)
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'''Dwarf Orange Bulborb'''s ({{j|テンコチャッピー|Ten Ko Chappī|Child Restless Chappy}}) are observant [[Enemy|enemies]] in {{p2}}, {{p3}}, and {{p4}}.
'''Dwarf Orange Bulborb'''s ({{j|テンコチャッピー|Ten Ko Chappī|Child Restless Chappy}}) are small [[Enemy|enemies]] in {{p2}}, {{p3}}, and {{p4}}. As with most Dwarf Bulborb species, they are actually members of the [[breadbug family]], who mimic a species of Bulborb – in this case, the [[Orange Bulborb]] – to evade predation. Just like the Bulborbs they copy, they are very perceptive, noticing [[Pikmin family|Pikmin]] at a greater distance than regular [[Dwarf Bulborb]]s. Despite this, they are still rather weak enemies, and can be very quickly dispatched by [[throw]]ing a [[Pikmin family|Pikmin]] onto their backs.


As with most Dwarf Bulborb species, they are actually members of the [[breadbug family]], who mimic a species of Bulborb - in this case, the [[Orange Bulborb]] - to evade predation. Just like the Bulborbs they copy, they are very perceptive, noticing [[Pikmin family|Pikmin]] at a greater distance than other [[Dwarf Bulborb]]s.
Despite this, they are still rather weak enemies, and can be very quickly dispatched by [[throw]]ing [[Pikmin family|Pikmin]] onto their backs.
==Stats==
==Stats==
{{enemy stats
{{enemy stats
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{{refs|note}}
{{refs|note}}
==Behavior==
{{todo|Describe its behavior.}}
==Appearance==
{{todo|Describe its appearance.}}
==Locations==
{{todo|List its locations.}}
==Strategy==
====Pikmin====
If a lot of Pikmin are available, [[Group move|swarm]] it and it should die before eating any Pikmin. Alternatively, aim and throw a bunch of Pikmin at its back. If one lands directly on it, it'll die right away. [[Purple Pikmin]] are especially useful for this technique, because they tend to home in on targets.
In [[Pikmin 4]], a direct hit with a Pikmin will not instantly kill the creature, and will rather deal two thirds of the beast's total Health.
In ''[[Pikmin 3]]'', because of the [[lock-on]] mechanic, you can keep a moderate distance, wait until the enemy is idling in place, lock-on, and throw a single Pikmin for an easy kill.
====Leaders====
Run around it and swat it until it's dead, avoiding its attacks.


{{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
{{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
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===''Louie's Notes (Pikmin 4)''===
===''Louie's Notes (Pikmin 4)''===
{{transcript|{{Notes:Dwarf Orange Bulborb/p4louie}}|block=y}}
{{transcript|{{Notes:Dwarf Orange Bulborb/p4louie}}|block=y}}
==Strategy==
====Pikmin====
If a lot of Pikmin are available, [[Group move|swarm]] it and it should die before eating any Pikmin. Alternatively, aim and throw a bunch of Pikmin at its back. If one lands directly on it, it'll die right away. [[Purple Pikmin]] are especially useful for this technique, because they tend to home in on targets.
In [[Pikmin 4]], a direct hit with a Pikmin will not instantly kill the creature, and will rather deal two thirds of the beast's total Health.
In ''[[Pikmin 3]]'', because of the [[lock-on]] mechanic, you can keep a moderate distance, wait until the enemy is idling in place, lock-on, and throw a single Pikmin for an easy kill.
====Leaders====
Run around it and swat it until it's dead, avoiding its attacks.


==Technical information==
==Technical information==