Enemy: Difference between revisions

804 bytes added ,  9 years ago
Much needed update to the boss section. We don't need the Mission Mode table there. If we were to have that, we'd have to have a lot of other things too.
(Much needed update to the boss section. We don't need the Mission Mode table there. If we were to have that, we'd have to have a lot of other things too.)
Line 12: Line 12:


==Bosses==
==Bosses==
Some particular types of enemies are larger or stronger than the other, more common ones, but appear less frequently. These are known as '''bosses''', and normally only one or two of each type appear in the entire game. Given that battles against them are usually more difficult, the rewards tend to be better, such as a large number of Pikmin seeds, Pokos, or an important story-related item. In ''[[Pikmin (game)|Pikmin]]'', defeated bosses do not respawn. In [[Pikmin (game)|Pikmin]] there are 3 bosses, 2 of which have their own track. Those 2 being the [[Beady Long Legs]] and [[Emperor Bulblax]]. The [[Smoky Progg]] is a secret boss. The [[Puffstool]], [[Mamuta]] and [[Goolix]] are mid-bosses. [[''Pikmin 2'']] has the most bosses (being 12) and 10 of them share the same music track. Exceptions are the [[Waterwraith]]'s 2nd form (without rollers), the [[Giant Breadbug]] and the [[Titan Dweevil]]. In [[''Pikmin 3'']], the bosses are actually called bosses in game. There are 6 of them in the game. The music track is changed and plays 3 different stings, "normal", "danger" (when the boss attacks) and "attack chance". The only exclusive tracks belong to the [[Vehemoth Phosbat]] and the [[Plasm Wraith]]. In [[Mission Mode]] you can challenge the bosses to get a medal. There are 3 mid-bosses in the game. They are the [[Shaggy Long Legs]], [[Bug-eyed Crawmad]] and the [[Burrowing Snagret]]. The mid-boss theme in this game is the boss theme from [[''Pikmin 2'']]. The [[Calcified Crushblat]] and [[Peckish Aristocrab]] are in between regular enemy and mid-boss. The following list lists the bosses from [[''Pikmin 3'']]
{{todo|Add the ''Pikmin 3'' loading screen tip that goes like "Boss enemies you hurt will stay hurt the next day" as a reference to the end of the second paragraph.}}
{|class=wikitable sortable
Some particular types of enemies are larger or stronger than the other, more common ones, but appear less frequently. These are known as '''bosses''', and normally only one or two of each type appear in the entire game. Given that battles against them are usually more difficult, the rewards tend to be better, such as a large number of Pikmin seeds, [[Poko]]s, or an important story-related item.
!Boss
!Time Given
!Bronze
!Silver
!Gold
!Platinum
|-
|[[Armored Mawdad]]
|8:00
|?
|?
|?
|2:00
|-
|[[Vehemoth Phosbat]]
|15:00
|?
|?
|?
|5:00
|-
|[[Sandbelching Meerslug]]
|12:00
|?
|?
|?
|3:00
|-
|[[Scornet Maestro]]
|10:00
|?
|?
|?
|3:00
|-
|[[Quaggled Mireclops]]
|15:00
|?
|?
|?
|5:00
|-
|[[Plasm Wraith]]
|12:00
|?
|?
|?
|5:00
|-
|}


The definition of a boss in the [[''Pikmin'']] series is not very clear. The most commonly held definition is that an enemy is considered a boss if it only appears in a few and specific spots in the game, it is stronger than other enemies and/or it guards an important item. Most bosses do have a specific or shared [[music]] theme, but this is not always the case.
Through each game in the series, the definition of a "boss" has become progressively clearer. In ''Pikmin'', the game seldom makes a distinction between a boss and a regular enemy. In ''Pikmin 2'', bosses are given their own slots on the [[Piklopedia]] and a specific [[music]]al theme, with some even having unique ones. Finally, in ''Pikmin 3'', bosses are clearly identified as such by the game itself, and are divided between main boss and mini-boss.


A list of bosses can be found [[:Category:Bosses|here]].
In ''Pikmin'', it is assumed by fans that a boss is any enemy that appears once or twice in the main story mode and does not return once defeated. Bosses are also seen as strong creatures that, without proper care, can decrease a player's Pikmin count sharply; as such, the [[Breadbug]] is not recognized as a boss by fans. Some bosses are more clearly labeled as such, however: when fighting the [[Beady Long Legs]] or [[Emperor Bulblax]], specific music themes play.
 
In ''Pikmin 2'', all bosses use a special boss theme, and the ones that do not use their own unique theme. They also appear in a larger bubble on the [[Piklopedia]]'s listing. In ''Pikmin 3'', the main bosses are clearly labeled by the game, and their battles are considerably more complex than with most other enemies. These bosses can be re-fought in special [[Mission Mode]] stages. They normally have clearly define vulnerability and invulnerability phases, commonly attacking during the latter. Other, less notable bosses appear in ''Pikmin 3'' as well, and are normally distinguished by fans as '''mini-bosses'''. These do not give out something plot-critical when defeated, and have a different music theme.
 
A list of bosses (normal and mini) can be found [[:Category:Bosses]], and is also present in this article's lists, as entires in bold.
===Music===
{{main|Music}}
When fighting bosses, the [[music]] of the [[area]] or [[cave]] is changed to a different theme that lasts for as long as all bosses in the vicinity are alive. In ''Pikmin'', this is only the case for the [[Beady Long Legs]] and the [[Emperor Bulblax]], with each one having their own theme. In ''Pikmin 2'', a global boss theme exists, and plays whenever a living boss is nearby. This theme changes dynamically with the events happening in the fight. The following bosses have their own specific boss themes: [[Waterwraith]], [[Giant Breadbug]] and [[Titan Dweevil]]. In ''Pikmin 3'', two boss themes exist – one for the major bosses and another for the mini-bosses. The exceptions to this are the [[Vehemoth Phosbat]] and the [[Plasm Wraith]], which have their own themes. The mini-boss theme is a remastered version of the ''Pikmin 2'' boss music.


==Behavior==
==Behavior==