Expedition: Difference between revisions

166 bytes added ,  2 years ago
Added some information I've been able to work out about running speed with type combinations, and also added imperial speed measurements as tooltip text.
(I learnt this the hard way.)
(Added some information I've been able to work out about running speed with type combinations, and also added imperial speed measurements as tooltip text.)
Line 1: Line 1:
{{game icons|pb=y}}
{{game icons|pb=y}}
{{image}}
In {{pb}}, [[Pikmin family|Pikmin]] can be sent on '''expeditions''' to collect various things, such as [[fruit]]s and [[seedling]]s. Expeditions are unlocked once the player reaches [[level]] 6.
In {{pb}}, [[Pikmin family|Pikmin]] can be sent on '''expeditions''' to collect various things, such as [[fruit]]s and [[seedling]]s. Expeditions are unlocked once the player reaches [[level]] 6.


Line 7: Line 8:
There is a chance for Pikmin on an expedition to return with a [[postcard]]. This postcard can be collected alongside the [[fruit]] or [[seedling]] the Pikmin was carrying, and will be shown on the screen, temporarily interrupting gameplay. The postcard will be an image of the area the Pikmin collected the fruit or seedling from, and it will show them posing in that location.
There is a chance for Pikmin on an expedition to return with a [[postcard]]. This postcard can be collected alongside the [[fruit]] or [[seedling]] the Pikmin was carrying, and will be shown on the screen, temporarily interrupting gameplay. The postcard will be an image of the area the Pikmin collected the fruit or seedling from, and it will show them posing in that location.


If a Pikmin is at max [[friendship]] level, an expedition to a gift box will appear. Only the Pikmin who is at max friendship can complete this expedition, and the gift box in question will be located where the Pikmin's [[seedling]] was discovered. When this expedition is completed and the gift collected, the Pikmin will jump into the gift box and come out as a [[Decor Pikmin]].
If a Pikmin is at the maximum [[friendship]] level, an expedition to a gift box will appear. Only the Pikmin who is at max friendship can complete this expedition, and the gift box in question will be located where the Pikmin's [[seedling]] was discovered. When this expedition is completed and the gift collected, the Pikmin will jump into the gift box and come out as a [[Decor Pikmin]].


There is no limit to the number of uncollected expeditions the player can have, but most expeditions expire after 3 days if not collected. Expeditions from blooming a [[Big Flower]] expire when the flower stops blooming, while gift expeditions do not expire.
There is no limit to the number of uncollected expeditions the player can have, but most expeditions expire after 3 days if not collected. Expeditions from blooming a [[Big Flower]] expire when the flower stops blooming, while gift expeditions do not expire.
Line 30: Line 31:
|6
|6
|-
|-
|{{icon|Pink Seedling}} {{icon|Gray Seedling}} Pink and Gray [[Seedling]]s
|{{icon|Pink Seedling}} {{icon|Gray Seedling}} {{icon|Huge Seedling}} Pink, Gray, and Huge [[Seedling]]s
|5
|5
|10
|10
|-
|{{icon|Huge Seedling}} Huge [[Seedling]]s
|10
|20
|-
|-
|{{icon|Gift}} [[Decor Pikmin|Gifts]]
|{{icon|Gift}} [[Decor Pikmin|Gifts]]
Line 45: Line 42:
==Speed==
==Speed==
{{game help|pb|Work out more details of how speed works.}}
{{game help|pb|Work out more details of how speed works.}}
The length of time an expedition takes depends on the Pikmin that are sent on it. Generally, the more Pikmin are sent, the faster the expedition will be. However, different Pikmin types have different traits, and mixing them can produce different results. For instance, [[Winged Pikmin]] are the fastest out of the five types, but selecting any other Pikmin type to go along with them will greatly increase the length of the expedition. Speed is only influenced by the type of Pikmin, not its [[maturity]] or [[friendship]].
The length of time an expedition takes depends on the Pikmin that are sent on it. Generally, the more Pikmin are sent, the faster the expedition will be. However, different Pikmin types have different traits, and mixing them can produce different results. Speed is only influenced by the type of Pikmin, not its [[maturity]] or [[friendship]].


An expedition has 2 stages. First, the Pikmin run from the player's starting location to the location of the expedition. Then, they pick the item up and carry it back to the player. These stages take different lengths of time. The time it takes for the Pikmin to carry the item back also depends on the player's movement, as the expedition will not be over until the Pikmin reach the player's current location. If the player moves away from the expedition, it will take more time, and if they move towards it, it will take less time. This can make the time estimate from the beginning of the expedition inaccurate.
An expedition has 2 stages. First, the Pikmin run from the player's starting location to the location of the expedition. Then, they pick the item up and carry it back to the player. These stages take different lengths of time. The time it takes for the Pikmin to carry the item back also depends on the player's movement, as the expedition will not be over until the Pikmin reach the player's current location. If the player moves away from the expedition, it will take more time, and if they move towards it, it will take less time. This can make the time estimate from the beginning of the expedition inaccurate.


In the running stage, each type of Pikmin has a set speed it runs at, and the speed of the group isn't affected by the number of Pikmin sent. [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]] run at 4 meters per second (m/s). [[White Pikmin]] run at 8m/s. [[Winged Pikmin]] run at 20m/s. [[Purple Pikmin]] and [[Rock Pikmin]] run at just over 3m/s. It is not yet known how running speed works when multiple Pikmin types are sent on the same expedition.
In the running stage, each type of Pikmin has a set speed it runs at, and the speed of the group isn't affected by the number of Pikmin sent. [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]] run at {{tt|4 meters per second (m/s)|13.1 feet per second}}. [[White Pikmin]] run at {{tt|8m/s|26.2 feet per second}}. [[Winged Pikmin]] run at {{tt|20m/s|65.6 feet per second}}. [[Purple Pikmin]] and [[Rock Pikmin]] run at just over {{tt|3m/s|about 10 feet per second}}. When multiple Pikmin types are on the same expedition, the running speed is some kind of average of the speeds of the Pikmin on the expedition, though the details are not yet known. To note is that when Winged Pikmin are with other types, their speed is reduced to that of a Red/Yellow/Blue Pikmin for the purposes of speed calculation.


In the carrying stage, the speed is affected by how many Pikmin are carrying the object. Each Pikmin added to the group increases the speed by some amount, and that amount depends on the type of Pikmin and the weight of the object. Each type has some value which is divided by the weight of the object to get the speed increment. For [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]] (the main types), this value is 1, so adding one to the group will increase the speed (in meters per second) by 1 divided by the weight of the object. For fruits, which have a weight of 6, this increment will be 1/6 for these three types. For [[White Pikmin]] and [[Rock Pikmin]], this value is 2, so they carry twice as fast as the main types. For Winged Pikmin, this value is 5. For [[Purple Pikmin]], this value is 4. The increased carrying strength of Purple Pikmin and Rock Pikmin appears to have no effect on the speed, as these types add a speed increment for each Pikmin in the same way the other types do. It is not yet known how carrying speed works when multiple Pikmin types are sent on the same expedition.
In the carrying stage, the speed is affected by how many Pikmin are carrying the object. Each Pikmin added to the group increases the speed by some amount, and that amount depends on the type of Pikmin and the weight of the object. Each type has some value which is divided by the weight of the object to get the speed increment. For [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]] (the main types), this value is 1, so adding one to the group will increase the speed (in meters per second) by 1 divided by the weight of the object. For fruits, which have a weight of 6, this increment will be 1/6 for these three types. For [[White Pikmin]] and [[Rock Pikmin]], this value is 2, so they carry twice as fast as the main types. For [[Purple Pikmin]], this value is 4. For [[Winged Pikmin]], this value is 5. The increased carrying strength of Purple Pikmin and Rock Pikmin appears to have no effect on the speed, as these types add a speed increment for each Pikmin in the same way the other types do. It is not yet known how carrying speed works when multiple Pikmin types are sent on the same expedition.


==See also==
==See also==