Five-man Napsack: Difference between revisions

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The '''Five-man Napsack''' is a plaid and very worn flannel [[Wikipedia:Glove|glove]], a treasure in ''[[Pikmin 2]]''. It is found on the last [[sublevel]] (the fifth) of the [[White Flower Garden]], and is held by a troublesome [[Burrowing Snagret]]. Once this treasure is retrieved, the Napsack is added to the [[Exploration Kit]].
The '''Five-man Napsack''' is a plaid and very worn flannel [[Wikipedia:Glove|glove]], a treasure in ''[[Pikmin 2]]''. It is found on the last [[sublevel]] (the fifth) of the [[White Flower Garden]], and is held by a troublesome [[Burrowing Snagret]]. Once this treasure is retrieved, the Napsack is added to the [[Exploration Kit]].
==Napsack==
The Napsack provides a quick method of returning to the Pikmin [[Onion]]s above ground or the [[Research Pod]] when [[cave|underground]], which is achieved by holding {{button|gcn|X|wii|C}} once it has been obtained. When used, the [[leader]] in control [[lie down|falls asleep]], and any nearby [[Pikmin family|Pikmin]], up to a maximum of four, [[Carrying|carry]] him to their associated Onion, a minimum of just one being required.
This may seem like a useless ability, as it is possible to walk back to the Onions, taking more than four Pikmin as well; in actuality, the leader is carried back as quickly as if all flowered [[White Pikmin]] were holding him, regardless of the type or [[maturity]] of the actual Pikmin doing the carrying. The practical application of this is that it saves precious time: additionally, while one leader is being returned to the landing area, the player can control the other, thereby getting a little extra done.
This ability is similar to that in [[Pikmin (game)|''Pikmin'']], which is activated by holding {{button|gcn|Paddown|wii|2}}. Up to five Pikmin subsequently carry [[Captain Olimar|Olimar]] away, in doing so rendering him impervious to attacks. If any [[Pikmin (species)|Pikmin]] carry Olimar to one of their Onions, the Onion will spin like it is making more Pikmin, but it actually sends out fireworks and Olimar is safely returned to the ground. This function does not exist in ''Pikmin 2'', even though the Pikmin can carry Olimar to an [[Onion]].
In the first game, lying down made Captain Olimar completely impervious to attacks. This is not true in ''Pikmin 2'', save for the rocks that are spit by [[Armored Cannon Beetle Larva]]e and [[Decorated Cannon Beetle]]s. If the [[leader]] in the Napsack is picked up by a [[Dweevil]] and this beast wanders off the sublevel into the abyss, a [[Glitches in Pikmin 2#Frozen leader glitch|glitch]] occurs.


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