Forum:Enemy hitpoints

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Revision as of 16:29, November 16, 2009 by 74.101.1.41 (talk)
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Forums: Index > Watercooler (Pikipedia) > Enemy hitpoints


Hello. I have determined a lot of the enemies' hitpoints in Pikmin 2. It was a long and painful job, but I did it because I was curious and bored. I was wondering if it would be alright to add health to the enemy infoboxes for all enemies? For example, under the Dwarf Red Bulborb, you could probably put health under the 'attacks' box, with the value on the right (20). For enemies with an undetermined amount of health, you could probably just put N/A for the moment.

To ppl who probably think I am wrong, I determined the health from enemies by using blue, white, and yellow pikmin. Since blue, yellow, and white pikmin all deal the same amount of damage and aren't stronger then any other pikmin, I assumed those 3 all dead 1 DMG. I first started with a Dwarf Red Bulborb. I simply threw a blue Pikmin near it without killed it by throwing one directly on top and counting every time I heard the pikmin make the smacking attacking noise thing. Usually the bulborb manages to eat one, so then I just continue to throw another. Using this strategy. I found out that the Dwarf Red Bulborb has 20 HP. The number was probably off and was 21 hits or 22, but I usually just round it to what makes more sense. I thought this was pretty cool, since I found out there are some enemies with unusual amounts of health. For example, I discovered the Munge Dweevil has 30 HP, but the rest of the little dweevils in the family (excluding the Volatile Dweevil) have 12. Some other stuff discovered:

-Snow Bulborb has 15 HP, but the other 2 dwarves have 20. -Hermit Crawmad has 50 HP. -Yellow Wollywog has 70 HP (working on finding out the grey Wollygog's). -Fiery and Watery Blowhogs have 90 HP. I'm dead serious... try it out yourself. -Shearwigs have 20 HP.

All the flying enemies' health are really hard to determine since they usually shake off a single Pikmin that lands on them. I was experimenting with the Withering and Puffy Blowhogs using a Purple, and with some math estimated that the Withering's HP is aprox. 135 and the Puffy's is 225. I could be way off, but w/e lol. Anyway thx for taking time to reading this and hope you like this idea.

SniperPikmin (i'll make an account soon)

74.101.1.41 01:55, November 16, 2009 (UTC)

Interesting, I will run some tests I'm ~LonelyRedpikminsprite.jpgTurret~ And I approve this message.

We need more people like you. This is perhaps the single most productive post I have seen in a year. Join the wikia and become active :D I wonder if someone could look at the code of the game and determine what the values of the hp are in the programming. Maybe using some AR like device? I also wonder if, say, a purple's attack is different on a flying enemy than a Terrestrial one. And if, say, a Pikmin's attack is not necessarily dependent on its attack motions. It also would make sense that the dwarf snow bulborbs are weaker, because one encounters them earlier in the game. So, Sniper, do you belong to any other wikias or Pikmin sites? 68.39.16.71 14:31, November 16, 2009 (UTC) (IAMAHIPO_ocolor)

This actually makes perfect sense! I need to test these ideas out, though.--FREAK ~GameGame Freak Logo.png Freak~OUT!
Whoa! Man, that's POWER! Maybe we should do the same with other colors of Pikmin and in the other game, to see the differences. I can't. Sorry, but lately I've had some tough weeks and we're approaching final exams. Twinmold.pngSnakeboss14Twinmold.png

Also, what about the recharge rate of enemies? For example, if you take a white pikmin and throw it at a creeping chrysanthemum, neither will ever die b/c the white pikmin is too fast to be eaten when the CC eats, and the CC regenerates health faster than 1 pikmin deals. This could really effect some enemies. 68.39.16.71 19:04, November 16, 2009 (UTC)

This is SniperPikmin again. Wow thanks for the appreciation everyone! I thought I'd get laughed at or somethin and I didn't really think this would make sense to some people cause' i had a hard time explaining it lol. I'll join soon I'm just to lazy to make an account lol. Anyway, as of what I know of right now, a Pikmin's attack is not different with flying or terrestrial attacks. For example, a blue, yellow, or white pikmin's attack power would be no different from a Fiery Blowhog or Watery Blowhog. I also discovered that Red Pikmin actually do deal 2x as much damage as the others like the manuals said (2), and I also found out that Purples deal 3. I haven't determined how much their stun attack does though. I could be off about the purples BTW. And yes, the recharge rate of some enemies is a problem. Creatures like the Spotty Bulborbs and the Groinks would be pretty hard to determine. Even the 2 airborne blowhogs which I experimented with had a very slow recharge rate that I had to cope with. And no, I don't belong to any other wikias or pikmin sites. I'm just a die-hard pikmin fan who felt like contributing to the community!