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::::::My Pik 2 is 27 blocks, and yes, objects from previous nights is probably a large one... {{User:Crystal_lucario/Sig}} | ::::::My Pik 2 is 27 blocks, and yes, objects from previous nights is probably a large one... {{User:Crystal_lucario/Sig}} | ||
:I knew I was missing something. The game does indeed save 3 slots. Yet still, I think it takes way to much space. {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 15:55, October 10, 2009 (UTC) | |||
:So you multiply everything need for 1 file, and multiply by three... And don't forget collegted parts... {{User:Crystal_lucario/Sig}} | |||
::<s>And caves, because about 99% of the time, the enemies in the caves are also jumbled up, kinds like Pokemon Mystery Dungeon. Throught the layout is the same, the enemy placement is different. Plus falling enemies.--{{User:Gamefreak75/Sig}}</s> | |||
:::^That doesn't (shouldn't) go in the save file; it's on the disk. Plus, the topic is Pikmin, not Pikmin 2.{{User:Greenpickle/sig}} | |||
::::Oh, forget the above comment.--{{User:Gamefreak75/Sig}} | |||
:::::Oh Game... {{User:Crystal_lucario/Sig}} | |||
I was pretty surprised to see that, too. {{User:Snakeboss14/sig}} |