Glitch: Difference between revisions

54 bytes added ,  10 years ago
Line 291: Line 291:
<p style="margin-top:1em;margin-bottom:1em;">If an Olimar manages to make a Yellow Wollywog land right on top of a creature, it might fall through the ground and disappear. It is unknown whether this glitch works with Wollywogs as well, or if Yellow Wollywogs can make creatures other than Dwarf Red Bulborbs can be killed in this fashion.</p>
<p style="margin-top:1em;margin-bottom:1em;">If an Olimar manages to make a Yellow Wollywog land right on top of a creature, it might fall through the ground and disappear. It is unknown whether this glitch works with Wollywogs as well, or if Yellow Wollywogs can make creatures other than Dwarf Red Bulborbs can be killed in this fashion.</p>


<p style="margin-top:1em;margin-bottom:1em;"></p>
<p style="margin-top:1em;margin-bottom:1em;">
</p>
<h3 style="margin-top:1em;margin-bottom:1em;">Bulbear wall</h3>
<h3 style="margin-top:1em;margin-bottom:1em;">Bulbear wall</h3>
In the Hole of Heros you can make a Bulbear walk over a wall if it is knocked dont two times. It will walk towards it and teleport on top of it, then it will proceed to kill Pikmin. The only place this works is in the first bramble (black) gate
In the Hole of Heros you can make a Bulbear walk over a wall if it is knocked down to the stage where it only needs to be brought down once more. It will walk towards it and teleport on top of it, then it will proceed to kill Pikmin. The only place this works is in the first bramble (black) gate.
[[Category:Glitches]]
[[Category:Glitches]]
0

edits