Glitches in Hey! Pikmin: Difference between revisions

Added the sudden rainbow rock glitch.
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(Added the sudden rainbow rock glitch.)
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|howto = On [[Crystal Tunnels]], go down the starting shaft, and head left, just before the shaft with slope crystals. Stand on the straight floor right before the drop, and look at the blue gems in the ground. Stand on top of the largest one, such that there's around one Olimar-width between you and the edge to the left. Notice the first slope crystal in the fall, wedged on the right side of the wall – it's consisted of one large crystal and a very small overhang crystal on top of the big one. Now, hold a Pikmin, aim the crosshair at the tip of the small overhang crystal, and release. The Pikmin should bounce on some crystals on the way, and eventually get stuck on the vertical wall of the same big crystal. The Pikmin will eventually get out, but slightly different positioning and throws can make the Pikmin hang on for more or less time.
|howto = On [[Crystal Tunnels]], go down the starting shaft, and head left, just before the shaft with slope crystals. Stand on the straight floor right before the drop, and look at the blue gems in the ground. Stand on top of the largest one, such that there's around one Olimar-width between you and the edge to the left. Notice the first slope crystal in the fall, wedged on the right side of the wall – it's consisted of one large crystal and a very small overhang crystal on top of the big one. Now, hold a Pikmin, aim the crosshair at the tip of the small overhang crystal, and release. The Pikmin should bounce on some crystals on the way, and eventually get stuck on the vertical wall of the same big crystal. The Pikmin will eventually get out, but slightly different positioning and throws can make the Pikmin hang on for more or less time.
|notes = This can also be done in the [[Hey! Pikmin#Demo|demo]].
|notes = This can also be done in the [[Hey! Pikmin#Demo|demo]].
}}
=== Sudden rainbow rocks ===
{{glitch | reproducibility = High | danger = Harmless | youtube = KuMupAHVbiU
|effects = Suddenly gives the player some rainbow rocks despite the rocks already going off-screen uncollected.
|prerequisites = Have the [[Sparkling Labyrinth]] [[Sparklium Springs]] area available to enter.
|howto = Enter the Sparklium Springs at the Sparkling Labyrinth. Collect all of the clocks that appear. At the end of the challenge, when the large bubble with several rainbow rocks comes falling down, position Olimar in the center of the stage. Wait as the bubble drops down, and the moment that the bubble's center crosses Olimar's center, start throwing Pikmin as quickly as possible at his feet. This will wear down the bubble's health, without bursting it, and the bubble and its contents will continue flying down. The timing is not very strict, but judging Olimar's and the bubble's centers has a high change of success. When the challenge's time is over, a loud sound will play, and a sparkling effect will appear near Olimar, signifying that you've suddenly collected a few of the rainbow rocks inside, all at once. The rocks will be successfully added to the total.
}}
}}


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=== Aesthetic ===
=== Aesthetic ===
* If the floor changes while Captain Olimar is climbing up a ledge, he will perform the animation higher or lower than the ledge proper. This can be reproduced easily at the start of [[Drenchnozzle Den]], by holding to the right against the wall while the first jet of water is rising up.
* If the floor level changes while Captain Olimar is climbing up a ledge, he will perform the animation higher or lower than the ledge proper. This can be reproduced easily at the start of [[Drenchnozzle Den]], by holding to the right against the wall while the first jet of water is rising up.


=== Hard to reproduce ===
=== Hard to reproduce ===