Glitches in Pikmin: Difference between revisions

→‎Pikmin-related: Added Pikmin-eating Pearly Clamclamp.
(Added corrupt objects glitch.)
(→‎Pikmin-related: Added Pikmin-eating Pearly Clamclamp.)
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| notes = This glitch is much more reproducible in the [[New Play Control! Pikmin|''New Play Control!'' remake]].
| notes = This glitch is much more reproducible in the [[New Play Control! Pikmin|''New Play Control!'' remake]].
| explanation = The corner the bridge makes with the ground is just too sharp, making collision detection with the floor harder to do correctly. The bridge keeps pushing Pikmin down as they walk towards the angle, and because the floor's hitbox is just a plane, not a bulky prism, it gives in to letting Pikmin go through it more easily than the bridge does.
| explanation = The corner the bridge makes with the ground is just too sharp, making collision detection with the floor harder to do correctly. The bridge keeps pushing Pikmin down as they walk towards the angle, and because the floor's hitbox is just a plane, not a bulky prism, it gives in to letting Pikmin go through it more easily than the bridge does.
}}
===Pikmin-eating Pearly Clamclamp===
{{glitch | reproducibility = High | danger = Harmful | p1 = No | npcp1 = Yes | youtube = fhPvMNidnHw
| effects = Makes Pikmin die by falling through the ground.
| prerequisites = Have access to the beach at [[The Impact Site]].
| howto = Bring a very large group of Pikmin and head to the [[Pearly Clamclamp]] at the beach of The Impact Site. Throw a Pikmin at it, and while it is reeling back to attack, go to the back of the enemy, and use [[Group move|group moving]] to compress the Pikmin against the clam's hinge. When it snaps, some of the Pikmin standing near will disappear and die.
}}
}}