Glitches in Pikmin: Difference between revisions

Mentioned the regional/revisional versions in the version fields.
(Added clip of a Fiery Blowhog with infinite fire.)
(Mentioned the regional/revisional versions in the version fields.)
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===Sunset menu antenna light===
===Sunset menu antenna light===
{{glitch | reproducibility = High | danger = Harmless | p1 = Yes | npcp1 = Yes | image = Sunset menu antenna light.jpg
{{glitch | reproducibility = High | danger = Harmless | p1 = Yes (European version only) | npcp1 = Yes | image = Sunset menu antenna light.jpg
|effects = Shows the particle effect for Olimar's antenna light during the sunset menu.
|effects = Shows the particle effect for Olimar's antenna light during the sunset menu.
|prerequisites = Have access to The Forest Navel or a later area.
|prerequisites = Have access to The Forest Navel or a later area.
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===Sunset cutscene softlock===
===Sunset cutscene softlock===
{{glitch | reproducibility = High | danger = Harmful | p1 = Yes | npcp1 = ? | demonstration = [https://clips.twitch.tv/TrappedPunchyEchidnaWoofer Twitch Clip]
{{glitch | reproducibility = High | danger = Harmful | p1 = Yes (Japanese revision 1.01 only) | npcp1 = ? | demonstration = [https://clips.twitch.tv/TrappedPunchyEchidnaWoofer Twitch Clip]
| effects = Makes the game [[softlock]]ed by not progressing the [[sunset]] cutscene.
| effects = Makes the game [[softlock]]ed by not progressing the [[sunset]] cutscene.
| prerequisites = Be on [[day]] 2 or later.
| prerequisites = Be on [[day]] 2 or later.