Glitches in Pikmin 2: Difference between revisions

Added shifted heat haze.
(Added shifted heat haze.)
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| howto = Simply open the rules page by pressing {{button|gc|z|wii|z}}, and mash {{button|gc|b|wii|b}}.
| howto = Simply open the rules page by pressing {{button|gc|z|wii|z}}, and mash {{button|gc|b|wii|b}}.
| explanation = The B button is meant to close the page and play the appropriate sound. For such a simple and rarely-used system, although the game checks if the rules page is already closing (and if so, does not attempt to close it again), the same check was never implemented for the sound that plays.
| explanation = The B button is meant to close the page and play the appropriate sound. For such a simple and rarely-used system, although the game checks if the rules page is already closing (and if so, does not attempt to close it again), the same check was never implemented for the sound that plays.
}}
===Shifted heat haze===
{{glitch | reproducibility = High | danger = Harmless | p2 = No | npcp2 = Yes | image = P2 shifted heat haze.jpg | icaption = Demonstration of the glitch. The [[Dwarf Red Bulborb]]s behind the [[fire geyser]] aren't distorted, but the [[Clover]] to the right of it is.
| effects = Makes a [[fire]]'s {{w|heat haze}} effect shift from the place it should be.
| howto = If the camera is facing towards some fire, and said fire is horizontally centered on-screen, the heat haze will be on top of it like normal. However, if you rotate the camera or move the leader so that the fire is no longer horizontally centered, you'll see the heat haze effect move away from it. It can even disconnect from the fire entirely.
}}
}}