Glitches in Pikmin 2: Difference between revisions

Added the P2S 1.0.0 Challenge Mode timer crash.
(Added the P2S 1.0.0 Challenge Mode timer crash.)
Line 786: Line 786:
|-
|-
| Given unknown circumstances, it is possible for a Fiery Bulblax to stop moving, shaking, and biting. It can still die as usual when its health is depleted. This may coincide with it turning to head back to its home after disengaging with the player. || Unknown || Unknown || Yes || {{cite youtube|gJX_IV-EhgQ|of an unresponsive Fiery Bulblax|published={{date|16|September|2023}}|retrieved={{date|17|September|2023}}}}
| Given unknown circumstances, it is possible for a Fiery Bulblax to stop moving, shaking, and biting. It can still die as usual when its health is depleted. This may coincide with it turning to head back to its home after disengaging with the player. || Unknown || Unknown || Yes || {{cite youtube|gJX_IV-EhgQ|of an unresponsive Fiery Bulblax|published={{date|16|September|2023}}|retrieved={{date|17|September|2023}}}}
|-
| In [[update|version]] 1.0.0 of {{p2s}}, if the player pauses the game when the timer in a [[Challenge Mode (Pikmin 2)|Challenge Mode]] stage hits 10 exactly, the game will crash. || Unknown || Unknown || Yes (1.0.0) ||
|}
|}