Glitches in Pikmin 2: Difference between revisions

Added the broken Treasure Gauge glitch, found by Grassdigger.
(→‎Minor: New clip for Emperor Bulblax petrification glitch.)
(Added the broken Treasure Gauge glitch, found by Grassdigger.)
Line 269: Line 269:


==Aesthetic==
==Aesthetic==
===Broken Treasure Gauge===
{{glitch | reproducibility = High | danger = Harmless | p2 = Yes | npcp2 = Yes
| effects = Makes the [[Treasure Gauge]]'s needle point directly upwards, for a split second, and gives the gauge its color, if it was previously black-and-white.
| prerequisites = Have collected the [[Prototype Detector]].
| howto = Pause the game. After you press {{button|gc|start|wii|+}} to unpause, rapidly mash {{button|gc|y|wii|-}} so that you switch leaders as soon as possible. If you managed to press the button at the right time, the needle will be stuck for the duration of the leader transition. If the Treasure Gauge was in black-and-white, it will have gained color.
| notes = The needle gets fixed when the leader transition ends, and the coloring gets fixed when you pause again, or when you leave the area or the game. There are {{frames|2}} frames in which pressing the leader button will trigger the glitch, and these are the first frames in which changing is possible after an unpause.
| explanation = The Treasure Gauge, along with the other normal HUD items, gets loaded and set to an initial state when the player unpauses. The Treasure Gauge's initial state is colored, and has the needle pointing directly up. The needle is updated every frame, except when a leader transition is occurring, so if the player manages to switch leaders while the Treasure Gauge is still in its initial state, it will stay that way until the transition is over. As for the coloring, it is only updated when a treasure is collected, when the area is left, or when the game is paused and unpaused, so it stays colored until one of these updates happen.
}}


===Cave entrance leader mixup===
===Cave entrance leader mixup===