HUD: Difference between revisions

8 bytes added ,  3 years ago
Small clarification to health wheel section
mNo edit summary
(Small clarification to health wheel section)
Line 294: Line 294:
In ''Pikmin'', the color of the pie chart gradually moves from green to yellow to red, as the health draws closer to 0. The chart also opens and closes gradually with time, when the health is changed. When the health is at 50% or higher, the color is green, when it's between 20% and 50%, yellow, and on the last fifth of health remaining, the chart is red. In ''Pikmin 2'', the color changes instantly to the next as soon as the required percentage is met, not gradually. It also changes to the final health's color, even when the wheel is still moving.
In ''Pikmin'', the color of the pie chart gradually moves from green to yellow to red, as the health draws closer to 0. The chart also opens and closes gradually with time, when the health is changed. When the health is at 50% or higher, the color is green, when it's between 20% and 50%, yellow, and on the last fifth of health remaining, the chart is red. In ''Pikmin 2'', the color changes instantly to the next as soon as the required percentage is met, not gradually. It also changes to the final health's color, even when the wheel is still moving.


Other than representing an entity's health, the wheel is also used to show how much time is left until a [[bomb-rock]] (or [[Volatile Dweevil]]) explodes.
Other than representing an entity's health, the wheel is also used to show how much time is left until a [[bomb-rock]] or [[Volatile Dweevil]] explodes in {{p2}}.


==Messages==
==Messages==