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[[File:HUD Leader health P3.jpg|thumb|right|The health of the three main leaders in ''Pikmin 3''.]] | [[File:HUD Leader health P3.jpg|thumb|right|The health of the three main leaders in ''Pikmin 3''.]] | ||
{{redirects|HP|the game with the acronym "HP"|Hey! Pikmin}} | |||
'''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's health is, the more damage it can sustain before dying. When its health reaches zero, it dies. | '''Health''' (also known as '''Hit Points''' or '''Health Points''', and usually shortened to '''HP''') is a common mechanic in games, used to represent how close a living entity is to dying. In general terms, the higher something's health is, the more damage it can sustain before dying. When its health reaches zero, it dies. |