Hey! Pikmin: Difference between revisions

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→‎Trivia: Changed a few things
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==Trivia==
==Trivia==
* Due to it's 2.5D nature, this is the first and only ''Pikmin'' game in which Olimar is able to swim freely in water, as well as climb up vines.
* Due to its 2.5D nature, this is the first and only ''Pikmin'' game in which Olimar is able to swim freely in water, as well as climb up vines.
* This is the first ''Pikmin'' game to be localized in Dutch.
* This is the first ''Pikmin'' game to be localized in Dutch.
* This is the first ''Pikmin'' game to not have [[Shigeru Miyamoto]]'s involvement in it's development.
* This is the first ''Pikmin'' game to not have [[Shigeru Miyamoto]]'s involvement in its development.
* Despite it being a [[3DS]] title, ''Hey! Pikmin'' does not support the systems stereoscopic 3D.
* Despite it being a [[3DS]] title, ''Hey! Pikmin'' does not support the system's stereoscopic 3D due to most of the action taking place on the touch screen.
* This game was released exactly 4 years after {{p3}} in Japan.
* This game was released exactly 4 years after {{p3}} in Japan.
* The dance [[Captain Olimar]] makes at the end of each [[area]] is the same as the one at the end of ''[[Occupational Hazards]]'', although with fewer spins.
* The dance [[Captain Olimar]] makes at the end of each [[area]] is the same as the one at the end of ''[[Occupational Hazards]]'', although with fewer spins.
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* In both the North American and European box art for the game, there are three [[Winged Pikmin]] holding a [[Juicy Gaggle]]. Not only is fruit absent from the game, but in {{p3}} only up to two Pikmin can carry the object. A [[Cupid's Grenade]], another fruit, can also be seen in concept art.
* In both the North American and European box art for the game, there are three [[Winged Pikmin]] holding a [[Juicy Gaggle]]. Not only is fruit absent from the game, but in {{p3}} only up to two Pikmin can carry the object. A [[Cupid's Grenade]], another fruit, can also be seen in concept art.
* Exclusively in the European Box art for the game, a [[Rock Pikmin]] can be seen holding a button that is unseen in the game.
* Exclusively in the European Box art for the game, a [[Rock Pikmin]] can be seen holding a button that is unseen in the game.
* Exclusively in the North American box art for the game, a tiny [[Electripede]] can actually be seen just below the "N" in "PIKMIN". It is unknown why it is there, and why it is so much smaller than the ones in-game.
* Exclusively in the North American box art for the game, a tiny [[Electripede]] can actually be seen just below the "N" in "PIKMIN". It is unknown why it is there, and why it is so much smaller than the ones in-game. It is located more to the left in the Japanese box art, and in its place is another Electripede that is closer to its actual in-game size.
<gallery>
<gallery>
Pikmin 3DS burrowing bugs.png|A close-up of the Electripede hidden in the game's North American box art.
Pikmin 3DS burrowing bugs.png|A close-up of the Electripede hidden in the game's North American box art.