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In ''Pikmin'', Captain Olimar lying down counts as a considerably solid object. If the player has Olimar lie down next to an object like a [[pellet]], it is possible to push it in the direction opposite of the leader. With enough patience and skill, one can push objects to different places, like removing a [[ship part]] out of a body of [[water]]. This glitch is elaborated '''[[Glitches in Pikmin#Object nudging|here]]'''. Similarly, Olimar can lie down between an object and a wall, and when he gets up, the object might push him through and on top of the wall. | In ''Pikmin'', Captain Olimar lying down counts as a considerably solid object. If the player has Olimar lie down next to an object like a [[pellet]], it is possible to push it in the direction opposite of the leader. With enough patience and skill, one can push objects to different places, like removing a [[ship part]] out of a body of [[water]]. This glitch is elaborated '''[[Glitches in Pikmin#Object nudging|here]]'''. Similarly, Olimar can lie down between an object and a wall, and when he gets up, the object might push him through and on top of the wall. | ||
Just before lying down, the leader performs a small hop, in ''Pikmin 2''. This hop contains some odd properties, and when used in combination with some attacks, can be used to hop in the air. This can allow the leader to [[ | Just before lying down, the leader performs a small hop, in ''Pikmin 2''. This hop contains some odd properties, and when used in combination with some attacks, can be used to hop in the air. This can allow the leader to [[Out of bounds#Pikmin 2|hop over short boundaries]], or make him [[Glitches in Pikmin 2#Boulder jump glitch|jump quite high in the air]]. | ||
==Trivia== | ==Trivia== |
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