Map 06: Difference between revisions

620 bytes added ,  12 years ago
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→‎Geography: Describing based on video.
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The map has many plants, static objects, formations in the ground, and textures not featured in the finished game. The map seems to have no real boundaries, and [[Olimar]] can easily fall into the bottomless abyss. The ground is mostly dirt with rock and grass patches about. Many textures are also in the map that were left unused in the final game. As explained above, some associations are missing, so no info about enemies and objects can be retrieved.
The map has many plants, static objects, formations in the ground, and textures not featured in the finished game. The map seems to have no real boundaries, and [[Olimar]] can easily fall into the bottomless abyss. The ground is mostly dirt with rock and grass patches about. Many textures are also in the map that were left unused in the final game. As explained above, some associations are missing, so no info about enemies and objects can be retrieved.


Most of the map compased of one large, circular section. The northern half of the main area is a grassy plain, while the southern half is covered in water. The [[S.S. Dolphin]] lands on the bank of the body of water at the leftmost portion of the main area. At the very top of the main area, there is a hollow stump that can be walked in. At the right, there is a rocky formation. Not too far above the dolphin, there is a path that leads to another part of the map. This area is set up like a bowl in a fashion similar to [[Emperor Bulblax]]'s arena in the [[Final Trial]], but it is covered in grass rather than sand.
{{Areas}}
{{Areas}}


[[Category:Beta areas]]
[[Category:Beta areas]]
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