Menu: Difference between revisions

60 bytes added ,  3 years ago
Added more things to the article improvement notices at the top. There's a lot to do.
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(Added more things to the article improvement notices at the top. There's a lot to do.)
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{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game help|hp|'''All''' the menus need to be documented on their respective subpages.}}
{{game help|p3|Information is needed in [[Menu/Day results]], [[Menu/Final results]], [[Menu/Challenge results]], and [[Menu/KopPad]].}}
{{game help|p3|Information is needed in [[Menu/Day results]], [[Menu/Final results]], and [[Menu/Challenge results]].}}
{{game help|p3d|Information is needed in [[Menu/Side Stories]], [[Menu/Title screen]], [[Menu/Saved game selection]], [[Menu/Mission Mode]], and [[Menu/Pause]].}}
{{game help|p3d|Add images and details on [[Menu/Side Stories]].}}
{{game help|hp|Information is needed on every menu in the game.}}
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'''Menus''' in video games allow the player to navigate outside the game world, and the [[Pikmin (series)|''Pikmin'' games]] have several of these menus. Some menus allow access to gameplay or other menus, while others allow the viewing of bonus content, while others change the settings of the game. Menus in the ''Pikmin'' games tend to have a consistent graphical style featuring heavy use of bubbles.
'''Menus''' in video games allow the player to navigate outside the game world, and the {{pg}} have several of these menus. Some menus allow access to gameplay or other menus, while others allow the viewing of bonus content, while others change the settings of the game. Menus in the ''Pikmin'' games tend to have a consistent graphical style featuring heavy use of bubbles.


==Hub menus==
==Hub menus==