Music in Pikmin 2: Difference between revisions

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== Caves ==
== Caves ==
The 14 '''[[caves]]''' of the main game and the 30 caves of [[Challenge Mode (Pikmin 2)|Challenge Mode]] use a total of 24 different compositions (plus a default 25th in Challenge Mode) for their sublevels (not including sublevels set exclusively for boss battles). The cave themes are different from the area themes in that they are minimalistic and randomly generated, to reflect the more minimalistic and random layout of cave floors. Specifically, normal cave themes have very few instruments playing at once, and the instruments will randomly select from a set of short musical gestures, playing these snippets at either preset rhythms, or on randomly selected beats. That being said, the music will still dynamically add mixes to reflect parameters in gameplay. These parameters are the same as the [[#Areas|area themes]], but since the time of [[day]] has no impact inside caves, there are no Sunset versions of these themes. In Challenge Mode, there is also no tempo reduction when a leader's health drops to 50%. Although Burgeoning Spiderworts cannot be found underground, many cave themes do contain unheard, yet fully functional Spiderwort mixes.
The 14 '''[[caves]]''' of the main game and the 30 caves of [[Challenge Mode (Pikmin 2)|Challenge Mode]] use a total of 24 different compositions (plus a default 25th in Challenge Mode) for their sublevels (not including sublevels set exclusively for boss battles). The cave themes are different from the area themes in that they are minimalistic and randomly generated, to reflect the more minimalistic and random layout of cave floors. Specifically, normal cave themes have very few instruments playing at once, and the instruments will randomly select from a set of short musical gestures, playing these snippets at either preset rhythms, or on randomly selected beats. That being said, the music will still dynamically add mixes to reflect parameters in gameplay. These parameters are the same as the [[#Areas|area themes]], but since the time of [[day]] has no impact inside caves, there are no Sunset versions of these themes. In Challenge Mode, there is also no tempo reduction when a leader's health drops to 50%. Although Burgeoning Spiderworts cannot be found underground, many cave themes do contain fully functional, though unheard Spiderwort mixes.


The selection of a cave theme for a certain sublevel seems to depend on the design and content of the sublevel, although this happens more noticeably with some themes than with others; in Challenge Mode this is even less of a priority. Many cave songs also have several near-duplicate variants, known as "variation songs".<ref>From <code>/user/Totaka/BgmList_BgmTest.txt</code>, translated from Japanese:<br><code>Song title definition<br>new_XX_Y.cnd<br>new_XX.bms<br>Number XX sequentially with song No. starting from 0<br>by numbering Y in order from 0,<br>Prepare variation songs using the same sequence and waveform set.</code></ref> Variation songs are slight alterations upon the original song, and can feature a slightly different melody, a different instrument, or even some minor adjustments to the mixing. Besides a few minor instances however, the majority of these variants go unused, with only one specific variation of a song being utilized across the entire game. The purpose of this is unknown.
The selection of a cave theme for a certain sublevel seems to depend on the design and content of the sublevel, although this happens more noticeably with some themes than with others; in Challenge Mode this is even less of a priority. Many cave songs also have several near-duplicate variants, known as "variation songs".<ref>From <code>/user/Totaka/BgmList_BgmTest.txt</code>, translated from Japanese:<br><code>Song title definition<br>new_XX_Y.cnd<br>new_XX.bms<br>Number XX sequentially with song No. starting from 0<br>by numbering Y in order from 0,<br>Prepare variation songs using the same sequence and waveform set.</code></ref> Variation songs are slight alterations upon the original song, and can feature a slightly different melody, a different instrument, or even some minor adjustments to the mixing. Besides a few minor instances however, the majority of these variants go unused, with only one specific variation of a song being utilized across the entire game. The purpose of this is unknown.
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Heard in any [[rest sublevel]]. This music is probably the most random in the game; although the pitches are mostly chosen out of the diatonic D-major scale (with the occasional A♯/B♭on the bass sine-waves), their order is random and their timing is random. Although enemies can appear on rest sublevels, they do not trigger any additions to the theme. The only additiona made is when a treasure is being carried in a rest sublevel, such as the [[Brute Knuckles]] or the [[Lost Gyro Block]]. This extra instrument is specifically tied to the task mix.
Heard in any [[rest sublevel]]. This music is probably the most random in the game; although the pitches are mostly chosen out of the diatonic D-major scale (with the occasional A♯/B♭on the bass sine-waves), their order is random and their timing is random. Although enemies can appear on rest sublevels, they do not trigger any additions to the theme. The only addition made is when a treasure is being carried in a rest sublevel, such as the [[Brute Knuckles]] or the [[Lost Gyro Block]]. This extra instrument is specifically tied to the task mix.


'''Instruments'''
'''Instruments'''
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== ''Pikmin Puzzle Cards e+'' ==
== ''Pikmin Puzzle Cards e+'' ==
The music in the ''Pikmin Puzzle Card'' mini-games for the [[e-Reader]] are mostly renditions of songs from Pikmin 2. These pieces of music in particular are exclusive to Japan, as accessing the mini-games requires the GameCube, e-Reader, and copy of Pikmin 2 to all be Japanese versions.
The music in the ''Pikmin Puzzle Card'' mini-games for the [[e-Reader]] are mostly renditions of songs from Pikmin 2. These pieces of music in particular are exclusive to Japan, as accessing the mini-games requires the GameCube, e-Reader, and copy of ''Pikmin 2'' to all be Japanese versions.


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