Nectar: Difference between revisions

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Added Pikmin Bloom information.
(Significant rewrite of some sections)
(Added Pikmin Bloom information.)
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{{game icons|p=y|p2=y|p3=y|pa=y}}
{{game icons|p=y|p2=y|p3=y|pb=y|pa=y}}


[[File:Pikmin drink Nectar P1.png|thumb|Artwork of Pikmin drinking nectar in ''Pikmin''.]]
[[File:Pikmin drink Nectar P1.png|thumb|Artwork of Pikmin drinking nectar in ''Pikmin''.]]
'''Nectar''' ({{j|大地のエキスを|Daichi no ekisu o}}, lit.: "Earth extract") is a substance that turns [[Pikmin family|Pikmin]] from leaf or bud [[Maturity|stages]] directly into the flower stage, which is faster. It comes in the form of large drops of yellow liquid that multiple Pikmin can drink. [[Swarming Sheargrub]]s can also drink nectar, and will grow bigger if they do.
'''Nectar''' ({{j|大地のエキスを|Daichi no ekisu o}}, lit.: "Earth extract") is a substance that increases the [[maturity]] of [[Pikmin family|Pikmin]], usually to the flower stage. It comes in the form of large drops of liquid that Pikmin can drink. It works quite differently in the main series and {{pb}}.


==In the main series==
==In the main series==
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===Glitch===
===Glitch===
{{Main|Glitches in Pikmin 2#Floating nectar|t1=Floating nectar}}
{{Main|Glitches in Pikmin 2#Floating nectar|t1=Floating nectar}}
==In ''Pikmin Bloom''==
{{image}}
In {{pb}}, there are multiple types of nectar: Nectar, Yellow Nectar, Red Nectar, and Blue Nectar. The different types of nectar make Pikmin flowers bloom in different colors. Regular Nectar produces white flowers, and uniquely doesn't bloom leaf Pikmin straight to the flower stage, instead blooming them from leaf to bud and bud to flower in two steps. Yellow, Red, and Blue nectar produce flowers of those colors respectively, and bloom Pikmin straight to the flower stage.
Nectar in this game is fed to Pikmin individually in the Pikmin Garden screen. A large ball of nectar appears at the bottom of the screen, and can be swiped up to throw a small ball towards the Pikmin. Pikmin can run towards the ball and whoever picks it up gets to drink it, blooming in the process. If no Pikmin picks it up after a few seconds, it will disappear and return to the player's supply. Alternatively, nectar can be fed directly to Pikmin by holding down on the large ball and dragging the finger around the screen to give small balls to whatever Pikmin the finger passes over. This process works the same way for each type of nectar.
When a Pikmin is bloomed into the flower stage with any nectar type, its flower will glow. Tapping on the glowing flower will add [[petal]]s of that color to the player's petal supply, making using nectar the main way of getting petals. Feeding a Pikmin also raises that Pikmin's [[friendship]]. If a Pikmin is fed too many times, its flower will disappear and the Pikmin will be unable to be fed for some time.
Nectar is found primarily through collecting [[Fruit (Pikmin Bloom)|fruits]], both from [[expedition]]s and from walking around. When a fruit is collected, it will add some amount of some type of nectar to the player's supply. The four types of nectar all have separate supplies, and there is a maximum amount of each type of nectar the player can store, which can be increased with [[Shop|in-app purchases]].


==In ''Pikmin Adventure''==
==In ''Pikmin Adventure''==
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==Trivia==
==Trivia==
*[[Swarming Sheargrub]]s can also drink nectar, and will grow bigger if they do.
*There is a pre-made ''[[Mariowiki:WarioWare: D.I.Y.|WarioWare: D.I.Y.]]'' microgame called ''[[Mariowiki:Pikmin_(microgame)|Pikmin]]''. In the game, the throwing [[HUD#Cursor|cursor]] moves back and forth. When the player taps the screen, Olimar will throw a [[Red Pikmin]] to the cursor. It must land on the rock where nectar is in order to win the game. If the player misses, the Pikmin will land in the pond and drown.
*There is a pre-made ''[[Mariowiki:WarioWare: D.I.Y.|WarioWare: D.I.Y.]]'' microgame called ''[[Mariowiki:Pikmin_(microgame)|Pikmin]]''. In the game, the throwing [[HUD#Cursor|cursor]] moves back and forth. When the player taps the screen, Olimar will throw a [[Red Pikmin]] to the cursor. It must land on the rock where nectar is in order to win the game. If the player misses, the Pikmin will land in the pond and drown.
*In {{p2}}, if the first Pikmin that drinks nectar is a [[Bulbmin]], the [[cutscene]] will trigger but the sound of a normal Pikmin will play. Since Bulbmin have a different voice, this is likely a [[mistake]].
*In {{p2}}, if the first Pikmin that drinks nectar is a [[Bulbmin]], the [[cutscene]] will trigger but the sound of a normal Pikmin will play. Since Bulbmin have a different voice, this is likely a [[mistake]].