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(→Other: Noted how the extra attract mode cutscene is ''Ai no Uta''.) |
(Correction.) |
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*[[Pikmin family|Pikmin]] last longer when on [[fire]] or [[Water|drowning]]. | *[[Pikmin family|Pikmin]] last longer when on [[fire]] or [[Water|drowning]]. | ||
*The player can press {{button|wii|b}} to cycle through the types of Pikmin they are holding and {{button|wii|padd}} to cycle through [[maturity]], a feature which was first introduced in the [[GameCube]] version of ''[[Pikmin 2]]''. | *The player can press {{button|wii|b}} to cycle through the types of Pikmin they are holding and {{button|wii|padd}} to cycle through [[maturity]], a feature which was first introduced in the [[GameCube]] version of ''[[Pikmin 2]]''. | ||
*Cutscenes can be skipped, similar to the European localization of the | *Cutscenes can be skipped, similar to the European localization of the original ''Pikmin''. | ||
*When centering the [[camera]] with {{button|wii|z}}, it points to the direction Olimar is facing, and not the direction the cursor is at. | *When centering the [[camera]] with {{button|wii|z}}, it points to the direction Olimar is facing, and not the direction the cursor is at. | ||
*Whenever the Nunchuk or Wii Remote is disconnected, the gameplay will pause and a prompt will appear notifying the player. | *Whenever the Nunchuk or Wii Remote is disconnected, the gameplay will pause and a prompt will appear notifying the player. |