Olimar's voyage log: Difference between revisions

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There are 71 messages in all, with a few of them categorized as [[unused content in Pikmin|unused content]]. In-game, the log chosen depends on the activities that happened that day. For example, if Olimar discovered a new mechanic about the Pikmin, he'll write about that, and if not, he might write about any new enemy he found that day. If there is nothing of interest to write about, Olimar will write a miscellaneous journal entry, reminiscing about life on his [[Hocotate|home planet]] and about his chances of survival.
There are 71 messages in all, with a few of them categorized as [[unused content in Pikmin|unused content]]. In-game, the log chosen depends on the activities that happened that day. For example, if Olimar discovered a new mechanic about the Pikmin, he'll write about that, and if not, he might write about any new enemy he found that day. If there is nothing of interest to write about, Olimar will write a miscellaneous journal entry, reminiscing about life on his [[Hocotate|home planet]] and about his chances of survival.


Below are transcriptions of all the entries. Underscores ("_") represent a variable number, like the current number of recovered [[ship parts]]. A line means that the player must press {{button|gcn|A|wii|A}} or {{button|gcn|B|wii|B}} to read the next page.
Below are transcriptions of all the entries. Underscores ("_") represent a variable number, like the current number of recovered [[ship parts]]. A line means that the player must press {{button|gcn|A|wii|A}} or {{button|gcn|B|wii|B}} to read the next page. Unless otherwise mentioned, these entries are for the [[GameCube]] version and have been kept the same for the ''[[New Play Control!]]'' re-release.


{{game help|npcp|''New Play Control! Pikmin'' explains some controls differently.}}
{{game help|npcp|''New Play Control! Pikmin'' explains some controls differently.}}
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''When I press '''A''' to throw Pikmin who are carrying bomb-rocks and call them back with '''B''', they <span style="color:#aa0">drop their bomb-rocks</span> and come back. But if I <span style="color:red">directly touch</span> those Pikmin, <span style="color:#aa0">they keep their bomb-rocks and rejoin the group</span>. To separate those who have bomb-rocks from those who don't, I can press '''X''' to disband them or hold '''A''' and grab one for a moment.''"
''When I press '''A''' to throw Pikmin who are carrying bomb-rocks and call them back with '''B''', they <span style="color:#aa0">drop their bomb-rocks</span> and come back. But if I <span style="color:red">directly touch</span> those Pikmin, <span style="color:#aa0">they keep their bomb-rocks and rejoin the group</span>. To separate those who have bomb-rocks from those who don't, I can press '''X''' to disband them or hold '''A''' and grab one for a moment.''"


:Because of the different way Pikmin can be managed in [[New Play Control! Pikmin]], this voyage log entry has been changed:
:Because of the different way Pikmin can be managed in {{npcp1}}, this voyage log entry has been changed:


"''Oh, horrors! A <span style="color:red">bomb-rock</span> explosion engulfed my Pikmin! That last horrified facial expression is burned into my memory... I must review my <span style="color:#aa0">procedures for handling Pikmin with bomb-rocks</span> so that I do not repeat this mistake...''
"''Oh, horrors! A <span style="color:red">bomb-rock</span> explosion engulfed my Pikmin! That last horrified facial expression is burned into my memory... I must review my <span style="color:#aa0">procedures for handling Pikmin with bomb-rocks</span> so that I do not repeat this mistake...''
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"''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to Onions of the same color results in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold '''A''' to grab one for a moment, or I can press '''X''' to dismiss them all.''"
"''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to Onions of the same color results in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold '''A''' to grab one for a moment, or I can press '''X''' to dismiss them all.''"


New Play Control! version : "''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to <span style="color:green">Onions of the same color results</span> in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold '''A''' <span style="color:#aa0">to grab one</span>, then press '''B''' to <span style="color:red">to swap it out</span>. Or I can press '''C''' to <span style="color:#aa0">dismiss them</span> into <span style="color:red">like-colored groups</span>.''"
''New Play Control!'' version:
 
"''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to <span style="color:green">Onions of the same color results</span> in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold '''A''' <span style="color:#aa0">to grab one</span>, then press '''B''' to <span style="color:red">to swap it out</span>. Or I can press '''C''' to <span style="color:#aa0">dismiss them</span> into <span style="color:red">like-colored groups</span>.''"


===Fire===
===Fire===
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''I have found the <span style="color:#aa0">increased swiftness</span> of the <span style="color:purple">flower Pikmin</span> to be of tremendous benefit. Also, my diligent observation has recorded instances in which <span style="color:purple">flower Pikmin</span> <span style="color:#aa0">lost in battle</span> have left <span style="color:green">seeds</span> behind. This is why on days after fierce battles, I occasionally find new <span style="color:green">sprouts</span> growing.''"
''I have found the <span style="color:#aa0">increased swiftness</span> of the <span style="color:purple">flower Pikmin</span> to be of tremendous benefit. Also, my diligent observation has recorded instances in which <span style="color:purple">flower Pikmin</span> <span style="color:#aa0">lost in battle</span> have left <span style="color:green">seeds</span> behind. This is why on days after fierce battles, I occasionally find new <span style="color:green">sprouts</span> growing.''"


New Play Control! version : "''I have seen that, at times, <span style="color:green">the leaf atop a Pikmin's head</span> will grow into a <span style="color:purple">bud</span> and then a <span style="color:purple">flower</span>. It appears that if I do not pick the Pikmin sprouts, they gradually bloom over time. Fascinating! This melding of plant and animal traits is surely unique in the natural world!''
The ''New Play Control!'' version changed this entry somewhat:
 
"''I have seen that, at times, <span style="color:green">the leaf atop a Pikmin's head</span> will grow into a <span style="color:purple">bud</span> and then a <span style="color:purple">flower</span>. It appears that if I do not pick the Pikmin sprouts, they gradually bloom over time. Fascinating! This melding of plant and animal traits is surely unique in the natural world!''


''I have found <span style="color:purple">flower Pikmin</span> to possess <span style="color:#aa0">increased swiftness</span>. When in a rush, I've found pressing and holding '''A''', then <span style="color:yellow">calling the flower Pikmin forth</span> with the {{button|wii|Paddown}} to be quite an effective strategy. I've also learned that new <span style="color:green">sprouts</span> found growing on days following fierce battles are the results of <span style="color:seeds">sprouts</span> being left behind.
''I have found <span style="color:purple">flower Pikmin</span> to possess <span style="color:#aa0">increased swiftness</span>. When in a rush, I've found pressing and holding '''A''', then <span style="color:yellow">calling the flower Pikmin forth</span> with the {{button|wii|Paddown}} to be quite an effective strategy. I've also learned that new <span style="color:green">sprouts</span> found growing on days following fierce battles are the results of <span style="color:seeds">sprouts</span> being left behind.''"


===Route choosing===
===Route choosing===
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"''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with '''X''' or when I grab one for a moment by holding '''A'''.''"
"''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with '''X''' or when I grab one for a moment by holding '''A'''.''"


New Play Control! version : "''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with '''C'''. If I <span style="color:#aa0">grab one for a moment</span> by holding '''A''', I can swap Pikmin by then pressing '''B'''.
The ''New Play Control!'' version adds some further text:
 
"''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with '''C'''. If I <span style="color:#aa0">grab one for a moment</span> by holding '''A''', I can swap Pikmin by then pressing '''B'''.''"


===Yellow Pikmin (haven't discovered bomb-rocks)===
===Yellow Pikmin (haven't discovered bomb-rocks)===
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===The Forest of Hope===
===The Forest of Hope===
"''It appears that many of my ship's parts have landed in this region. If I can just recover the <span style="color:red">parts of my radar</span>, I should be able to use my <span style="color:#aa0">radar screen</span>. How that would improve my chances! Then, I'd only have to press '''Y'''''" (+ in the [[New Play Control!]] version) "''to locate my parts.''
"''It appears that many of my ship's parts have landed in this region. If I can just recover the <span style="color:red">parts of my radar</span>, I should be able to use my <span style="color:#aa0">radar screen</span>. How that would improve my chances! Then, I'd only have to press '''Y'''''" (+ in the ''[[New Play Control!]]'' version) "''to locate my parts.''


''Yet...there seem to be many hostile life-forms here. If I am attacked and my space suit takes <span style="color:red">damage</span>, I must return to the ship, <span style="color:#aa0">stand in front of it and press '''A''' to make suit repairs.</span> As I explore, I must pay attention to my suit's <span style="color:red">damage meter</span> in the bottom-left corner of the screen.''"
''Yet...there seem to be many hostile life-forms here. If I am attacked and my space suit takes <span style="color:red">damage</span>, I must return to the ship, <span style="color:#aa0">stand in front of it and press '''A''' to make suit repairs.</span> As I explore, I must pay attention to my suit's <span style="color:red">damage meter</span> in the bottom-left corner of the screen.''"