Panic: Difference between revisions

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== Sources ==
== Sources ==
In ''Pikmin 2'', Pikmin in a panic will behave differently depending on the exact source of panic. In ''Pikmin 3'', panic scenarios visually affect Pikmin, and though they spread out in random directions, they will eventually stop panicking on their own accord.
In ''Pikmin 2'', Pikmin in a panic will behave differently depending on the exact source of panic. In ''Pikmin 3'', panic scenarios visually affect Pikmin, and though they spread out in random directions, they will eventually stop panicking on their own accord.  


There are several scenarios that prompt Pikmin (as well as [[Oatchi]] in {{p4}}) to panic:
In ''Pikmin 2'', [[Purple Pikmin]] are immune to standard panic.
 
In ''Pikmin 4'', [[Oatchi]] is not (and cannot) become immune to panic like with most other hazards.
 
There are several scenarios that prompt Pikmin and Oatchi to panic:
* '''{{icon|Mitite|y}}''' – an enemy that will cause temporarily panic. In ''Pikmin 2'', [[Purple Pikmin]] are immune, and if the Pikmin start the panic whilst in a leader's group, they will eventually return to formation on their own accord. If not, they will stand in place and idle once they're done panicking. The smell of Mitites is what causes this effect.
* '''{{icon|Mitite|y}}''' – an enemy that will cause temporarily panic. In ''Pikmin 2'', [[Purple Pikmin]] are immune, and if the Pikmin start the panic whilst in a leader's group, they will eventually return to formation on their own accord. If not, they will stand in place and idle once they're done panicking. The smell of Mitites is what causes this effect.
* '''{{icon|Emperor Bulblax|y}}''' – a boss whose roar will cause Pikmin to panic. All the rules of the Mitite-induced panic apply to this scenario.
* '''{{icon|Emperor Bulblax|y}}''' – a boss whose roar will cause Pikmin to panic. All the rules of the Mitite-induced panic apply to this scenario.
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