Patent US7762893

From Pikipedia, the Pikmin wiki
Revision as of 23:35, May 5, 2012 by Volatile Dweevil (talk | contribs) (Adding that device resembles the Nintendo DS.)
Jump to navigation Jump to search
Artwork by Yuji Kando and Yutaka Hirameki used in a 2006 patent to demonstrate the concept behind a Pikmin-type game running on the Nintendo DS.
An illustration used in the patent
The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

"US7762893" was a design concept for a touch-based strategy game highly resembling the Pikmin series on a devise that bears a remarkable resemblance to the Nintendo DS. [1] It was filed as a patent in January 2006 by Yuji Kando and Yutaka Hirameki[2] who, respectively are the main programmers and level designers for Pikmin and Pikmin 2.

According to the patent, gameplay would involve players controlling Pikmin like characters with a "pointing device", until a selected object is in range of a second object. Afterwards, this would cause the selected object to interact with the second object after the stylus is released. [3]

See also

References

External links