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Okay, looks like most of this can probably be grabbed automatically from the game data. I see eggs, gates, plants, enemies and hazards. Some of the formatting is a bit weird, and I don't understand some things, but it looks consistent. <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> 12:54, 14 March 2013 (EDT) | Okay, looks like most of this can probably be grabbed automatically from the game data. I see eggs, gates, plants, enemies and hazards. Some of the formatting is a bit weird, and I don't understand some things, but it looks consistent. <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> 12:54, 14 March 2013 (EDT) | ||
:[http://stuff.ikn.org.uk/fileshare/caveinfo.zip Here] is the data I have ATM. It's in plain text and wiki format, with both 2nd- and 3rd-level headings. Some numbers may be wrong as we discussed in the IRC - you might want to cross-reference with [http://stuff.ikn.org.uk/stuff/guides/Pikmin%202%20guide.txt my guide] (which may also be wrong...) if any are doubtful. If it would be more helpful with a slight change in format, I can do that fairly easily. <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> 09:01, 17 March 2013 (EDT) |
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