Pikmin (game): Difference between revisions

Rewrote the introduction to match Pikmin 2 and Pikmin 3.
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(Rewrote the introduction to match Pikmin 2 and Pikmin 3.)
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'''''Pikmin''''' is the first game in the [[Pikmin series|''Pikmin'' series]]. It was released on the [[GameCube]] as a launch title, and came out on {{date|26|October|2001}} in Japan, {{date|2|December|2001}} in North America, and {{date|14|June|2002}} in Europe and Australia.
'''''Pikmin''''' is the first installment in the [[Pikmin series|''Pikmin'' series]], released in 2001 as a launch title for the [[GameCube]]. The game is the first in the series chronologically, and sees [[Captain Olimar]] crash-landing on an [[PNF-404|unknown planet]] and collecting his missing [[ship part]]s in order to escape. The game introduces the main game mechanics of growing [[Pikmin family|Pikmin]], controlling the Pikmin as a group, taking down [[obstacle]]s, [[carrying]] objects, and battling [[Enemy|enemies]]. The game was also ported to the [[Wii]] with added motion controls, under the title {{npcp1}}. Its sequel, {{p2}}, was released three years later.
 
In it, [[Captain Olimar]] crash-lands on an unknown planet with indigenous creatures he calls [[Pikmin family|Pikmin]]. They have the ability to take down [[obstacle]]s, [[carry]] objects, and battle [[enemies]]. The gameplay revolves around the player controlling Olimar and managing the Pikmin so that he can recover his lost [[ship part]]s.
 
The game received a sequel under the title ''[[Pikmin 2]]'', and was later ported to the [[Wii]] under the name ''[[New Play Control! Pikmin]]'', along with some gameplay enhancements. Chronologically, this is the first game in the series.


==Plot==
==Plot==